I'm Harrison Meyer, a systems designer and gameplay programmer with a deep passion for game design. I excel at rapid prototyping, iterative design, and thorough documentation, and I love turning ideas into playable experiences. I'm seeking a role that offers opportunities to apply what I’ve learned and to acquire new skills while collaborating with a creative team to build engaging, polished games.

Harrison Meyer

I'm Harrison Meyer, a systems designer and gameplay programmer with a deep passion for game design. I excel at rapid prototyping, iterative design, and thorough documentation, and I love turning ideas into playable experiences. I'm seeking a role that offers opportunities to apply what I’ve learned and to acquire new skills while collaborating with a creative team to build engaging, polished games.

Available to hire

I’m Harrison Meyer, a systems designer and gameplay programmer with a deep passion for game design. I excel at rapid prototyping, iterative design, and thorough documentation, and I love turning ideas into playable experiences.

I’m seeking a role that offers opportunities to apply what I’ve learned and to acquire new skills while collaborating with a creative team to build engaging, polished games.

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Experience Level

Intermediate

Work Experience

Customer Service / Store Maintenance at Papa Murphy’s
April 1, 2018 - July 1, 2020
Worked in store maintenance and customer service, ensuring a clean, organized, and welcoming environment while assisting customers and supporting daily store operations.

Education

BFA in Game Design at Academy of Art University, San Francisco, California
September 1, 2020 - May 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment