Hi, I'm Gerald Regan, a Front-End Developer based in Bordeaux, France. I build responsive, accessible web interfaces using React and Next.js, with Tailwind CSS to create cohesive design systems. I enjoy turning complex ideas into intuitive user experiences and collaborating with product, design, and backend teams to ship reliable software. I also have experience integrating Web3 data on the frontend to enhance decentralized applications. Beyond web development, I’ve contributed to game storytelling and design at Triumph Studios, which keeps me curious about UX, narrative flow, and cross-disciplinary collaboration. In my free time I build PCs, practice calisthenics, and explore nutrition and health. I’m always learning and eager to take on new challenges.

Gerald Regan

Hi, I'm Gerald Regan, a Front-End Developer based in Bordeaux, France. I build responsive, accessible web interfaces using React and Next.js, with Tailwind CSS to create cohesive design systems. I enjoy turning complex ideas into intuitive user experiences and collaborating with product, design, and backend teams to ship reliable software. I also have experience integrating Web3 data on the frontend to enhance decentralized applications. Beyond web development, I’ve contributed to game storytelling and design at Triumph Studios, which keeps me curious about UX, narrative flow, and cross-disciplinary collaboration. In my free time I build PCs, practice calisthenics, and explore nutrition and health. I’m always learning and eager to take on new challenges.

Available to hire

Hi, I’m Gerald Regan, a Front-End Developer based in Bordeaux, France. I build responsive, accessible web interfaces using React and Next.js, with Tailwind CSS to create cohesive design systems. I enjoy turning complex ideas into intuitive user experiences and collaborating with product, design, and backend teams to ship reliable software. I also have experience integrating Web3 data on the frontend to enhance decentralized applications.

Beyond web development, I’ve contributed to game storytelling and design at Triumph Studios, which keeps me curious about UX, narrative flow, and cross-disciplinary collaboration. In my free time I build PCs, practice calisthenics, and explore nutrition and health. I’m always learning and eager to take on new challenges.

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Work Experience

Front End Developer at Flunks
June 1, 2023 - Present
Major contributor to building the Flunks website using React and Next.js. Developed responsive UI components with Tailwind CSS to ensure a consistent and engaging user experience. Worked with Web3 technologies to integrate blockchain data into the frontend, enhancing user interaction with decentralized applications. Collaborated with backend developers to integrate APIs and improve application performance. Conducted code reviews and optimized existing code for better maintainability and scalability.
Narrative & Quest Designer at Triumph Studios
July 1, 2019 - October 11, 2025
Major contributor to writing dialogues to create an immersive world. Created detailed storyboards to outline narrative structure and flow. Handled localization to adapt content for different regions and languages. Implemented quests and story elements using in-house tools. Collaborated closely with design and art departments to integrate themes and ensure consistency across the game.

Education

Bachelor of Science - Game Architecture & Design at Breda University of Applied Sciences
January 11, 2030 - June 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment