I’m an industrial designer with hands-on experience spanning wearable technology, product development, and manufacturing constraints. I focus on shaping intuitive user experiences while balancing feasibility, cost, and production realities.
My process blends CAD modeling, 3D printing, and human-centered design to move concepts from sketches to functional prototypes. I collaborate with clients to develop design concepts, create 3D models and fabrication drawings, and ensure early-stage workflows align with brand identity and market needs.
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This process book includes my research and thinking methods in a product development thesis focused on human development and enhancement, across my last year of studies at Carleton Unviersity I developed an interchangeable pushwalker and bike for children that serves multiple ages and development goals with sustainability at the center.
Link to my behance portfolio, not including my Capstone graduation project which is still being setup for digital viewing.
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