To bridge the gap between Script, Screen, and Gameplay. My goal is to use my background in Graphic Design to visualize complex stories before they are produced, making them easier to pitch and sell. As a specialist in the Horror and Mystery genres, I don't just write scripts; I design the visual systems that support them including indie game UI/UX, atmospheric HUDs, and interactive elements. I am currently seeking specific collaboration with indie teams to develop my screenwriting craft while providing high end design assets that elevate the project's quality. My objective is to earn a living helping teams package their films and games professionally while writing my own slate of atmospheric, suspense driven content.

To bridge the gap between Script, Screen, and Gameplay. My goal is to use my background in Graphic Design to visualize complex stories before they are produced, making them easier to pitch and sell. As a specialist in the Horror and Mystery genres, I don't just write scripts; I design the visual systems that support them including indie game UI/UX, atmospheric HUDs, and interactive elements. I am currently seeking specific collaboration with indie teams to develop my screenwriting craft while providing high end design assets that elevate the project's quality. My objective is to earn a living helping teams package their films and games professionally while writing my own slate of atmospheric, suspense driven content.

Available to hire

To bridge the gap between Script, Screen, and Gameplay. My goal is to use my background in Graphic Design to visualize complex stories before they are produced, making them easier to pitch and sell.

As a specialist in the Horror and Mystery genres, I don’t just write scripts; I design the visual systems that support them including indie game UI/UX, atmospheric HUDs, and interactive elements. I am currently seeking specific collaboration with indie teams to develop my screenwriting craft while providing high end design assets that elevate the project’s quality. My objective is to earn a living helping teams package their films and games professionally while writing my own slate of atmospheric, suspense driven content.

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