I’m Hannah Guichard, a 3D Generalist with over 2 years of experience across the Games and VR industries. I have an understanding of the full 3D pipeline; modelling and texturing props, characters, and environments in Blender, to importing and compositing environments within game engines. I’m deeply curious about the world, enjoy learning new methodologies, and have practice managing my own workflow both in studio and remotely. My ideal work environment is collaborative, creative, and willing to push my skill to new heights.

Hannah Guichard

I’m Hannah Guichard, a 3D Generalist with over 2 years of experience across the Games and VR industries. I have an understanding of the full 3D pipeline; modelling and texturing props, characters, and environments in Blender, to importing and compositing environments within game engines. I’m deeply curious about the world, enjoy learning new methodologies, and have practice managing my own workflow both in studio and remotely. My ideal work environment is collaborative, creative, and willing to push my skill to new heights.

Available to hire

I’m Hannah Guichard, a 3D Generalist with over 2 years of experience across the Games and VR industries. I have an understanding of the full 3D pipeline; modelling and texturing props, characters, and environments in Blender, to importing and compositing environments within game engines.

I’m deeply curious about the world, enjoy learning new methodologies, and have practice managing my own workflow both in studio and remotely. My ideal work environment is collaborative, creative, and willing to push my skill to new heights.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

3D Modeller at Natural Communications Ltd
March 1, 2022 - September 1, 2022
3D modelled, textured and rigged characters, environments, and clothing in Blender for use in Unity game projects. Worked remotely, assisted colleagues with modelling queries, and organised & delegated modelling tasks.
Junior Artist at University of Wales Trinity St. Davids
October 1, 2018 - April 1, 2019
IP: BBC Rugby Zombie (Pitch Document) – Collaboratively brainstormed and developed concepts for a client. Produced and developed character and environment illustrations for a pitch document. IP: Wizards Wraith (DragonfiAR) – Developed 2D visual design concepts and illustrations for in-game factions.
3D Designer at Digital Urban Ltd
February 1, 2023 - February 1, 2025
3D Modelled and textured street furnishings, buildings & roads using Blender, Compositing in UE5 for use in video and VR projects. Collaborated remotely with both the programming and art team in managing projects, designing workflows, and documenting existing practices. Represented the company during events including both the setup/takedown of VR experiences and monitoring of VR.

Education

BA (Hons) Computer Games Design at University of Wales Trinity Saint David
January 11, 2030 - January 27, 2026

Qualifications

Dissertation: Accessibility in Computer Games Design
January 1, 2021 - April 1, 2021

Industry Experience

Gaming, Media & Entertainment, Software & Internet