I'm Hans Kumar, a game designer with a focus on crafting tight mechanics and intuitive level design. I enjoy prototyping quickly and translating complex design challenges into engaging gameplay loops.

Hans Kumar

I'm Hans Kumar, a game designer with a focus on crafting tight mechanics and intuitive level design. I enjoy prototyping quickly and translating complex design challenges into engaging gameplay loops.

Available to hire

I’m Hans Kumar, a game designer with a focus on crafting tight mechanics and intuitive level design. I enjoy prototyping quickly and translating complex design challenges into engaging gameplay loops.

Experience Level

Intermediate

Work Experience

Game Designer at Project Shadow
January 1, 2026 - February 1, 2026
Designed a top tactical stealth game utilizing a hexagonal grid, focusing on asymmetrical hero units and deterministic patrol routes with out reliance on RNG. Mapped precise unit mobility patterns and established line-of-sight rules to create intense, puzzle-like spatial combat.
Level Designer at Digital Infected
October 1, 2025 - November 1, 2025
Blocked out a 2D Metroidvania-style nonlinear level, focusing on ability-gating, backtracking loops, and teaching mechanics with explicit tutorials. Engineered a progression path that introduces early environmental barriers, building anticipation for crucial power-ups to ensure a satisfying player experience.

Education

B.Voc (Game Design and Development) at Jagan Nath University
January 1, 2024 - January 1, 2027
12th Grade at Hare Krishna International School
January 1, 2022 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming

Experience Level

Intermediate