3D Character Animator from Nottingham with 14 years of animation experience, a bachelor’s degree in Animation, and 3 years of professional experience creating gameplay and cinematic animation for shipped games. As the sole animator on Fun With Ragdolls Plus, I delivered more than 25 minutes of cutscene animation alongside a library of around 100 game-ready animations. I’m passionate about creating expressive animations that serve to enhance both story and character, paying careful attention to believable weight, timing and satisfying motion.
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I spent three years as the sole 3D Character Animator on “Fun With Ragdolls Plus”. Working remotely as part of a small independent team, I was responsible for delivering all of the animation for the project, amounting to 25 minutes of cutscenes and around 100 game-ready animations. From planning shots and camera animation, through to blocking, iteration and final polish, I took ownership of the entire animation pipeline while working closely with the project lead to ensure every performance supported and enhanced the creative vision.
Being the sole animator required handling diverse responsibilities. I managed my own workload, established efficient custom workflows, solved production challenges independently, and maintained consistent style and quality across both cinematic and gameplay content. That experience taught me how to take ownership of my work, adapt quickly to feedback, and reliably deliver excellent results that exceed what’s expected of me.
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