Hi, I’m Estefanía Acosta, a video game artist with training as a Technologist in Video Game Development and Interactive Environments (SENA). I specialize in creating cohesive 2D visuals for video games—characters, 2D animation, environments, and user interfaces—always aiming to elevate the player’s experience with attention to detail and high visual quality. I’ve contributed to mini-games and participated in Game Jams as the main artist, collaborating with multidisciplinary teams to deliver polished visuals. In my freelance practice, I design 2D characters and game assets for various projects, delivering client-focused visuals that align with project goals. My recent work includes two children’s mini-games focused on puzzles and coloring, where I led visual design for characters, illustrations, and interfaces, while also contributing to testing, partial development, and interface creation.

Estefanía Acosta

Hi, I’m Estefanía Acosta, a video game artist with training as a Technologist in Video Game Development and Interactive Environments (SENA). I specialize in creating cohesive 2D visuals for video games—characters, 2D animation, environments, and user interfaces—always aiming to elevate the player’s experience with attention to detail and high visual quality. I’ve contributed to mini-games and participated in Game Jams as the main artist, collaborating with multidisciplinary teams to deliver polished visuals. In my freelance practice, I design 2D characters and game assets for various projects, delivering client-focused visuals that align with project goals. My recent work includes two children’s mini-games focused on puzzles and coloring, where I led visual design for characters, illustrations, and interfaces, while also contributing to testing, partial development, and interface creation.

Available to hire

Hi, I’m Estefanía Acosta, a video game artist with training as a Technologist in Video Game Development and Interactive Environments (SENA). I specialize in creating cohesive 2D visuals for video games—characters, 2D animation, environments, and user interfaces—always aiming to elevate the player’s experience with attention to detail and high visual quality. I’ve contributed to mini-games and participated in Game Jams as the main artist, collaborating with multidisciplinary teams to deliver polished visuals.

In my freelance practice, I design 2D characters and game assets for various projects, delivering client-focused visuals that align with project goals. My recent work includes two children’s mini-games focused on puzzles and coloring, where I led visual design for characters, illustrations, and interfaces, while also contributing to testing, partial development, and interface creation.

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Work Experience

2D Artist (Freelancer) at Nero
October 1, 2024 - October 31, 2024
Created 2D characters, illustrations, and interfaces for mini-games. Led the visual direction for the Globant Game Jam-themed project 'bubbles', designing characters and illustrations and guiding artistic direction for a local multiplayer duck game. Gameplay featured two ducks in a bathtub where bubbles affected size and speed.

Education

Certificate in Development of video games and interactive environments at Servicio Nacional de Aprendizaje (SENA)
July 1, 2022 - October 1, 2024
English Course at Wonder School
January 1, 2025 - December 7, 2025

Qualifications

Development of video games and interactive environments (certificate)
July 1, 2022 - October 1, 2024

Industry Experience

Gaming, Media & Entertainment, Software & Internet