I'm a game developer with 7 years of experience in the industry, including over 4 years of professional experience. Throughout my years of development, I have worked on AAA large open-world games as a game/content designer, as well as smaller indie games as a combat designer. In my spare time, I work on my own games, which focus on action and simulation genres. I have two years of experience leading teams of designers and managing their tasks while working on game design and implementation, and I have deep knowledge of all aspects of game development. I can easily plan out future-proof game designs and implement them solo or with a team.

Harvey Brownley

I'm a game developer with 7 years of experience in the industry, including over 4 years of professional experience. Throughout my years of development, I have worked on AAA large open-world games as a game/content designer, as well as smaller indie games as a combat designer. In my spare time, I work on my own games, which focus on action and simulation genres. I have two years of experience leading teams of designers and managing their tasks while working on game design and implementation, and I have deep knowledge of all aspects of game development. I can easily plan out future-proof game designs and implement them solo or with a team.

Available to hire

I’m a game developer with 7 years of experience in the industry, including over 4 years of professional experience. Throughout my years of development, I have worked on AAA large open-world games as a game/content designer, as well as smaller indie games as a combat designer. In my spare time, I work on my own games, which focus on action and simulation genres. I have two years of experience leading teams of designers and managing their tasks while working on game design and implementation, and I have deep knowledge of all aspects of game development. I can easily plan out future-proof game designs and implement them solo or with a team.

See more

Language

English
Fluent

Work Experience

Level Designer / Game Designer at Dreams Studio
October 1, 2024 - October 1, 2024
Design and develop levels for AAA-sized games; work with a large team to create missions and encounters; create blueprints in Unreal Engine 4 and 5; design AI, puzzles, and game flow; take a leadership role and provide clear feedback and tasks.

Education

First Class Honours in Video Game Design and Development at Solent University
January 1, 2018 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services