Hi, I'm Hazim Emad Ismail, a game developer and programmer based in Cairo, Egypt. I craft engaging, interactive experiences and work on gameplay mechanics across multiple platforms using Unity, C#, and AI frameworks. My approach blends technical rigor with a playful curiosity to bring ideas to life. With over three years of experience, I've contributed to Unity-based projects, built tools for AR navigation, and prototyped AI features that listen, respond, and adapt to players. I'm passionate about collaborating with teams to ship polished games and reusable tools.

Hazim Emad Ismail

Hi, I'm Hazim Emad Ismail, a game developer and programmer based in Cairo, Egypt. I craft engaging, interactive experiences and work on gameplay mechanics across multiple platforms using Unity, C#, and AI frameworks. My approach blends technical rigor with a playful curiosity to bring ideas to life. With over three years of experience, I've contributed to Unity-based projects, built tools for AR navigation, and prototyped AI features that listen, respond, and adapt to players. I'm passionate about collaborating with teams to ship polished games and reusable tools.

Available to hire

Hi, I’m Hazim Emad Ismail, a game developer and programmer based in Cairo, Egypt. I craft engaging, interactive experiences and work on gameplay mechanics across multiple platforms using Unity, C#, and AI frameworks. My approach blends technical rigor with a playful curiosity to bring ideas to life.

With over three years of experience, I’ve contributed to Unity-based projects, built tools for AR navigation, and prototyped AI features that listen, respond, and adapt to players. I’m passionate about collaborating with teams to ship polished games and reusable tools.

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Experience Level

Expert
Expert
Expert

Language

Arabic
Fluent
English
Fluent

Work Experience

Software Engineer at Ionotech
February 1, 2024 - Present
Created a Unity 3D application to interact with Legion Go inputs to control a PTZ camera and communicate with a Jetson Xavier AGX. Built an indoor AR navigation Unity 3D app using a custom VOI algorithm and Google's AR Core, with a map builder for dynamic runtime updates. Programmed an interactive Unity 3D virtual assistant that listens to the user’s voice and processes it with a large language model. Trained AI models using frameworks such as PyTorch and TAO. Facilitated food ordering by combining Unity frontend with a Python backend and FCm notifications.
Game Development Internship at GMind
July 1, 2022 - July 1, 2023
Used debugging techniques to identify issues with codes and resolve errors. Developed and executed multiple C# prototypes to validate design concepts, reducing development time for new features and improving overall user experience.
Unity Asset Store Publisher at Freelancer Online
April 1, 2021 - Present
Programmed an asset that can be easily controlled from the inspector using C#. Published assets to the Unity Asset Store; earned positive ratings for quality and support.

Education

Bachelor of Engineering, Electronics and Communication at Mansoura University
October 1, 2018 - July 1, 2023
American Diploma at Middle East International School
January 11, 2030 - May 1, 2018

Qualifications

Best GMind Intern, 1st on University Batch (Third Year)
January 11, 2030 - June 18, 2026
Embedded ITI Certificate of Excellence
January 11, 2030 - June 18, 2026

Industry Experience

Gaming, Software & Internet