I’m a multidisciplinary designer with a background in visual communication, brand identity, and digital experiences. In my current role at Thinkingbox, I create end-to-end work for clients including Adobe, Riot Games, Magic: The Gathering, Cash App, Pinterest, Chobani, and Zoom, moving from audits and wireframes to high-fidelity UI, visual design, testing, and launch. I enjoy connecting strategy and creativity to make digital products and brand experiences feel clear, engaging, and thoughtful.

Helen Gu

I’m a multidisciplinary designer with a background in visual communication, brand identity, and digital experiences. In my current role at Thinkingbox, I create end-to-end work for clients including Adobe, Riot Games, Magic: The Gathering, Cash App, Pinterest, Chobani, and Zoom, moving from audits and wireframes to high-fidelity UI, visual design, testing, and launch. I enjoy connecting strategy and creativity to make digital products and brand experiences feel clear, engaging, and thoughtful.

Available to hire

I’m a multidisciplinary designer with a background in visual communication, brand identity, and digital experiences. In my current role at Thinkingbox, I create end-to-end work for clients including Adobe, Riot Games, Magic: The Gathering, Cash App, Pinterest, Chobani, and Zoom, moving from audits and wireframes to high-fidelity UI, visual design, testing, and launch. I enjoy connecting strategy and creativity to make digital products and brand experiences feel clear, engaging, and thoughtful.

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Language

Chinese
Intermediate

Work Experience

Designer at Thinkingbox
March 1, 2025 - Present
Deliver end-to-end digital brand experiences for clients including Adobe, Riot Games, Magic: The Gathering, Cash App, Pinterest, Chobani, and Zoom. Own design work from site audits and wireframes through high-fidelity UI, brand visual design, and marketing materials. Partner with developers, conduct user testing, lead client presentations, and manage ongoing stakeholder communication through launch.
Design Intern–Junior Designer at Rhythm
July 1, 2024 - December 1, 2024
Drove brand and creative execution from strategy to launch, applying brand identity across web and mobile UI and marketing surfaces. Led client communication, conducted look-and-feel workshops, built scalable Figma components, and produced motion and campaign graphics in partnership with Zappos’ creative team for social, email, and web.
Directed Research Group Member at University of Washington
January 1, 2024 - April 1, 2024
Designed and prototyped speculative eccentric sensing devices using cameras, microphones, and location-sensing systems. Explored artificial intelligence as a design material for interpreting and displaying sensor data.
Academic Technologies Design Instructor at University of Washington
May 1, 2023 - June 1, 2024
Developed and delivered two-hour in-person design workshops for UW students, faculty, and staff covering InDesign, Photoshop, Illustrator, and After Effects. Provided technical support and office hours for design software and created promotional content for workshops.
UI/UX Designer for MyXP at DubHacks @ UW
December 1, 2022 - April 1, 2023
Collaborated with a seven-member team to develop a social platform for current and aspiring professional gamers. Led brand identity creation and wireframe design for a central hub where users could create professional opportunities and showcase their skills and talent.

Education

Bachelor of Design in Visual Communication Design at University of Washington, Seattle
January 1, 2020 - January 1, 2024
Bachelor of Design in Visual Communication Design at University of Washington
January 1, 2020 - January 1, 2024

Qualifications

Kenneth L. Striker Scholarship in Visual Communication Design
January 1, 2023 - January 1, 2024
UW Annual Dean’s List
January 1, 2020 - January 1, 2024
Bainbridge Arts and Crafts Annual Scholarship Award
January 1, 2020 - August 30, 2026
Scholastic Art & Writing Awards Silver Key
January 1, 2019 - August 30, 2026

Industry Experience

Computers & Electronics, Education, Gaming, Media & Entertainment, Software & Internet, Consumer Goods, Financial Services, Retail