HM

Hoang Minh Hieu

Available to hire

I’m Hoang Minh Hieu, a footwear manufacturing professional and digital 3D artist with 15+ years of experience across shoe design, tooling support, and production-focused development.

About

I’m Hoang Minh Hieu, a footwear manufacturing professional and digital 3D artist with 15+ years of experience across shoe design, tooling support, and production-focused development. I specialize in creating detailed 3D shoe models—covering uppers, soles, lasts, materials, and textures—so brands and teams can visualize concepts early and reduce reliance on physical prototypes.

In my recent work as a freelance 3D artist and in roles at Timberland, I’ve supported international clients and cross-functional teams by delivering photoreal renders, white models, shoe animations, and presentation-ready digital products. I combine strong industry knowledge with tools like Rhino, Blender, Grasshopper, KeyShot, and Substance to lead projects from concept to final outputs, ensuring both creative quality and technical accuracy for manufacturing alignment.

  • 15 years' experience
  • Joined November 2026

Languages

  • EnglishIntermediate
  • VietnameseFluent

Industry experience

  • Manufacturing
  • Media & Entertainment

Work experience· 6 roles

Freelancer - 3D Artist / Freelance 3D DesignerFeb 2023 – Present · 3 yrs 10 mos

Worked with international clients to create custom 3D footwear models for production and marketing using Rhino, Blender, Grasshopper, KeyShot, Substance 3D, and related tools. Delivered custom modeling for uppers and soles, detailed prototypes, photorealistic renders, and virtual product presentations for client meetings and online usage. Integrated realistic textures and materials to closely match physical products, provided consulting on transitioning from physical to digital product development, and managed multiple freelance projects with timely communication and quality-focused delivery.

3D Footwear Specialist · TimberlandAug 2021 – Jan 2023 · 1 yr 6 mos

Created and optimized 3D models to reduce physical prototypes and sample timelines. Produced white models, renders, and shoe animations using Modo, Blender, KeyShot, Rhino, Grasshopper, Substance Painter/Designer. Built and maintained a digital product creation library covering shoes, lasts, tooling, materials, and accessories. Developed 3D PDFs for designers and stakeholders, supported configuration projects for Sketchfab, and trained brands, vendors, and partners on 3D creation processes and digital standards. Collaborated with design, merchandising, product development, technical design, sourcing, sales, and marketing to implement digital product creation capabilities.

Tooling Team / Team Leader · Hwaseung VinaDec 2020 – Jul 2021 · 8 mos

Developed 2D and 3D models in collaboration with LO and HQ from tech packages through pre-production stage. Analyzed and modified tech packages, performed grading for full sizes, and supported recommendations for mold making and part design. Monitored mold progress to meet deadlines and resolve issues, coordinating with mold, sample room, costing, and PDM teams to achieve cost-effective optimal molds.

Liquid Engineer / Team Leader · Hwaseung VinaJan 2018 – Nov 2020 · 2 yrs 11 mos
Digital Designer / Team Leader · Taekwang VinaJan 2014 – Dec 2017 · 4 yrs
Digital Designer / Staff · Taekwang VinaJan 2011 – Dec 2013 · 3 yrs

Education

Professional Shoes Designer (Footwear Manufacturing) · Sonadezi of Technology and Management2009 – 2012
English for Business (Writing, Reading, Listening, Speaking) · Sonadezi of Technology and Management2013 – 2016

Certifications and awards

Training (Korea) - Shoe knowledge, graphic programs, management2016
Training (Germany) - Machine operating and production process2019

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