Adaptable and versatile professional with over five years of experience across creative technology, consulting, and education. I am skilled in problem-solving, client support, and cross-team collaboration, with a strong foundation in technical systems, 3D design, and teaching. I thrive in both on-site and remote environments, delivering high-quality results with a proactive, solutions-focused approach and a passion for helping teams stay efficient through clear communication and technical expertise.

Carwyn-Dafydd Morgan

Adaptable and versatile professional with over five years of experience across creative technology, consulting, and education. I am skilled in problem-solving, client support, and cross-team collaboration, with a strong foundation in technical systems, 3D design, and teaching. I thrive in both on-site and remote environments, delivering high-quality results with a proactive, solutions-focused approach and a passion for helping teams stay efficient through clear communication and technical expertise.

Available to hire

Adaptable and versatile professional with over five years of experience across creative technology, consulting, and education. I am skilled in problem-solving, client support, and cross-team collaboration, with a strong foundation in technical systems, 3D design, and teaching.

I thrive in both on-site and remote environments, delivering high-quality results with a proactive, solutions-focused approach and a passion for helping teams stay efficient through clear communication and technical expertise.

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Work Experience

Technical Consultant at Talentant Digital Arts (TDA)
January 1, 2022 - Present
Provided technical and creative solutions across projects, from tools and asset pipelines to client-facing development. Coordinated with cross-discipline teams, resolving technical issues and ensuring smooth delivery. Supported clients with workflow optimisation and training.
Independent Project Lead at Self-directed
January 1, 2021 - Present
Developed and managed a game project in Unreal Engine 5, leading all aspects from design to optimisation. Coordinated asset creation, shaders, environments, and system design. Delivered results balancing creativity, technical efficiency, and project management.
Game Development Lecturer at Academic Institute of Excellence (South Africa)
January 1, 2019 - January 1, 2021
Designed and delivered training courses in programming, Unity/Unreal workflows, and asset creation. Mentored students in problem-solving, project organisation, and technical development. Created course documentation and maintained training quality standards.
Unreal Developer at Envision Studios / TerraTeq (South Africa)
January 1, 2018 - January 1, 2019
Built VR training simulations, creating and optimising environments and interactive systems. Worked across engineering and art teams to deliver immersive, accurate results.
Junior Game Developer at Fogg Agency (South Africa)
January 1, 2017 - January 1, 2018
Contributed to interactive projects, assisting with asset creation, coding, and integration. Supported senior developers with testing and documentation.

Education

National Certificate (Cum Laude) – 3D Animation & Visual Effects / Game Design at Open Window Institute
January 1, 2016 - January 1, 2017

Qualifications

National Certificate (Cum Laude) – 3D Animation & Visual Effects / Game Design
January 1, 2016 - January 1, 2017

Industry Experience

Gaming, Education, Software & Internet