Hi, I'm Hiren Khodbhaya, a game developer based in Mumbai with over 5 years of experience in gameplay programming, system design, and Unity development. I enjoy turning ideas into scalable, maintainable code using SOLID principles and design patterns, and I thrive in fast-paced team environments to create immersive game experiences. I've contributed to multiplayer, AI, UI/UX, and live-ops features across multiple titles, and I pride myself on clean code, thoughtful architecture, and a collaborative approach to debugging and performance optimization.

Hiren Khodbhaya

Hi, I'm Hiren Khodbhaya, a game developer based in Mumbai with over 5 years of experience in gameplay programming, system design, and Unity development. I enjoy turning ideas into scalable, maintainable code using SOLID principles and design patterns, and I thrive in fast-paced team environments to create immersive game experiences. I've contributed to multiplayer, AI, UI/UX, and live-ops features across multiple titles, and I pride myself on clean code, thoughtful architecture, and a collaborative approach to debugging and performance optimization.

Available to hire

Hi, I’m Hiren Khodbhaya, a game developer based in Mumbai with over 5 years of experience in gameplay programming, system design, and Unity development. I enjoy turning ideas into scalable, maintainable code using SOLID principles and design patterns, and I thrive in fast-paced team environments to create immersive game experiences.

I’ve contributed to multiplayer, AI, UI/UX, and live-ops features across multiple titles, and I pride myself on clean code, thoughtful architecture, and a collaborative approach to debugging and performance optimization.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate

Language

English
Advanced

Work Experience

Game Developer at Dot9 Games
April 1, 2024 - Present
Developed a multiplayer FPS game with advanced weapon skin system, shaders, and audio filters. Enhanced player experience by refining first-person animation system. Refactored legacy code using design patterns and SOLID architectural principles. Collaborated on debugging and performance optimization tasks.
Game Developer at Arth I-Soft
March 1, 2023 - March 1, 2024
Led development of core gameplay for Merge-2 and Match-3 games. Built custom Editor Helper Tools and Level Editors for Cooking games. Integrated features such as Live Ops, Leaderboards, Reward Systems, and Tutorials. Followed Clean Code practices to ensure maintainability and scalability.
Game Developer at TheAppGuruz
January 1, 2021 - February 1, 2023
Developed and prototyped gameplay mechanics for mobile game clones such as Angry Birds and Hill Climb Racing. Built AI systems, data handling modules, and reusable generic system components. Designed and implemented UI setups, Gacha systems, analytics tracking, and Live Ops systems. Created custom Editor Helper Tools to improve workflow efficiency and game balancing. Followed SOLID principles, design patterns, and Clean Code practices to write maintainable code. Contributed to all phases of the game production cycle, including debugging and optimization.
Intern Game Developer at Salvation Games
October 1, 2020 - November 1, 2020
Prototyped core mechanics for an FPS game including movement, camera, and combat. Developed Android build and implemented joystick input.

Education

Bachelor of Engineering at Atmiya Institute of Technology & Science, Rajkot
August 1, 2017 - May 1, 2021

Qualifications

Introduction to Game Development
January 11, 2030 - May 19, 2026
Principles of Game Design
January 11, 2030 - May 19, 2026
Business of Games and Entrepreneurship
January 11, 2030 - May 19, 2026
Introduction to Virtual Reality
January 11, 2030 - May 19, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate