Senior Unity engineer and technical lead with 19 years of experience in multiplayer systems, game server architecture, and gameplay programming. Owns technical direction and server architecture for a live, real-money platform running 10 titles with non-negotiable latency, fairness, and uptime. Proven track record shipping polished, high-performance Unity products across mobile, WebGL, and PC, accelerated by AI-assisted engineering workflows. Leads architecture ownership, code review and mentoring, roadmap prioritization, and cross-functional coordination to deliver scalable real-time gameplay and server-authoritative match outcomes.

Hjupter

Senior Unity engineer and technical lead with 19 years of experience in multiplayer systems, game server architecture, and gameplay programming. Owns technical direction and server architecture for a live, real-money platform running 10 titles with non-negotiable latency, fairness, and uptime. Proven track record shipping polished, high-performance Unity products across mobile, WebGL, and PC, accelerated by AI-assisted engineering workflows. Leads architecture ownership, code review and mentoring, roadmap prioritization, and cross-functional coordination to deliver scalable real-time gameplay and server-authoritative match outcomes.

Available to hire

Senior Unity engineer and technical lead with 19 years of experience in multiplayer systems, game server architecture, and gameplay programming. Owns technical direction and server architecture for a live, real-money platform running 10 titles with non-negotiable latency, fairness, and uptime.

Proven track record shipping polished, high-performance Unity products across mobile, WebGL, and PC, accelerated by AI-assisted engineering workflows. Leads architecture ownership, code review and mentoring, roadmap prioritization, and cross-functional coordination to deliver scalable real-time gameplay and server-authoritative match outcomes.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

Lead Game Engineer at Wagr
April 1, 2025 - Present
Led game engineering and technical direction for a real-money multiplayer platform. Architected server-authoritative real-time PvP handling cash-prize matches; implemented safeguards to eliminate outcome manipulation and reduce disputes. Owned studio build/deploy/release infrastructure for Web, iOS, and edge/DP dedicated server pipelines. Integrated matchmaking, wagering, and LiveOps backends; hardened releases with observability, profiling, and right-sized monitoring tiers to reduce infrastructure spend. Leveraged AI-assisted development workflows for implementation, debugging, code review, refactoring, tooling, and rapid prototyping in production.
Senior Unity Engineer and Technical Lead (Server Architecture) at Metatop e (MT Games)
January 1, 2025 - March 31, 2025
Provided Unity engineering leadership focused on multiplayer gameplay and real-time systems. Supported delivery of live features across platforms, including performance optimization, release hardening, and maintaining scalable multiplayer architecture aligned to production standards.
Senior Software Engineer at Eternal R adio
August 1, 2022 - March 31, 2025
Contributed to development of a multiplayer browser-based zombie survival title. Worked across engineering tasks to support live game features and ensure stable multiplayer experiences.
Senior Unity Engineer at Five Bits
January 1, 2020 - August 1, 2022
Shipped and optimized multiple hyper-casual and multiplayer experiences. Delivered UI and gameplay systems across titles, improving performance and release quality. Supported integration of monetization SDKs and analytics for iOS and Android.
Senior Unity Engineer at Music Powered Games
August 1, 2015 - October 1, 2021
Built and optimized live game features and stress-tested systems. Led development from prototype to release for multiple hyper-casual games. Produced and integrated monetization and analytics where applicable and improved performance of shipped gameplay experiences.
Unity Asset Publisher & Indie Developer
February 1, 2013 - Present
Published Unity assets and developed indie projects. Created and released multiple mobile/web game experiences and supported tooling and deployment workflows for ongoing releases.

Education

Bachelor of Science at Institute of America
January 1, 2003 - January 1, 2003

Qualifications

Unity Certified Developer
January 1, 2016 - January 1, 2018

Industry Experience

Gaming, Software & Internet, Computers & Electronics