Hello, I’m Hunter Pipkin, a passionate character artist and 3D generalist. I thrive on turning ideas into believable characters and assets, utilizing my set of skills in Poly-Modeling, Sculpting, Texturing, Rigging, and Animation to create desired results. I’m proficient with Blender, Maya, ZBrush, Substance Painter, Photoshop, Unreal Engine, and Unity.

Hunter Pipkin

Hello, I’m Hunter Pipkin, a passionate character artist and 3D generalist. I thrive on turning ideas into believable characters and assets, utilizing my set of skills in Poly-Modeling, Sculpting, Texturing, Rigging, and Animation to create desired results. I’m proficient with Blender, Maya, ZBrush, Substance Painter, Photoshop, Unreal Engine, and Unity.

Available to hire

Hello, I’m Hunter Pipkin, a passionate character artist and 3D generalist. I thrive on turning ideas into believable characters and assets, utilizing my set of skills in Poly-Modeling, Sculpting, Texturing, Rigging, and Animation to create desired results.
I’m proficient with Blender, Maya, ZBrush, Substance Painter, Photoshop, Unreal Engine, and Unity.

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Work Experience

2D Data Imagery Editor at Apple Inc. (via Mindlance)
August 1, 2024 - August 1, 2025
Utilized iMac knowledge to work on macOS; maintained a good schedule to meet due dates; collaborated with coworkers; used computer literacy to solve issues and keep workflow; identified and corrected issues by annotating 2D imagery; optimized existing processes to meet client goals; analyzed and remedied deficiencies by marking 3D generated data.
Freelance 3D Character Artist at Self-Employed
April 1, 2024 - August 1, 2024
Created 3D characters, clothing, and accessories using industry-standard software; collaborated with clients to develop unique assets meeting design requirements; used reference and anatomy study to develop models; contributed during concept development stages with creative solutions for character design and environmental elements; texture and pose assets using Substance Painter and Maya/Blender for realistic presentation.

Education

Bachelor of Science in Computer Animation at Full Sail University
September 1, 2021 - February 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment