Hi, I’m Huy Luong, a game designer with over 5 years of experience working on mobile, Web3 gaming, and iGaming products. I specialize in gameplay design, combat design, character design, and building player-centric systems that feel intuitive and fun. I’ve contributed to titles reaching 25M+ users and achieving top Google Launcher rankings, and I love turning ideas into engaging experiences. I hold a Master’s in Interaction Design from the University of Technology Sydney and a Bachelor’s degree from Lahti University of Applied Sciences. I’m proficient with Unity, Jira, Audacity, FL Studio, and more, and I enjoy collaborating with cross-functional teams to ship polished, memorable games.

Huy Luong

Hi, I’m Huy Luong, a game designer with over 5 years of experience working on mobile, Web3 gaming, and iGaming products. I specialize in gameplay design, combat design, character design, and building player-centric systems that feel intuitive and fun. I’ve contributed to titles reaching 25M+ users and achieving top Google Launcher rankings, and I love turning ideas into engaging experiences. I hold a Master’s in Interaction Design from the University of Technology Sydney and a Bachelor’s degree from Lahti University of Applied Sciences. I’m proficient with Unity, Jira, Audacity, FL Studio, and more, and I enjoy collaborating with cross-functional teams to ship polished, memorable games.

Available to hire

Hi, I’m Huy Luong, a game designer with over 5 years of experience working on mobile, Web3 gaming, and iGaming products. I specialize in gameplay design, combat design, character design, and building player-centric systems that feel intuitive and fun. I’ve contributed to titles reaching 25M+ users and achieving top Google Launcher rankings, and I love turning ideas into engaging experiences.

I hold a Master’s in Interaction Design from the University of Technology Sydney and a Bachelor’s degree from Lahti University of Applied Sciences. I’m proficient with Unity, Jira, Audacity, FL Studio, and more, and I enjoy collaborating with cross-functional teams to ship polished, memorable games.

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Language

English
Advanced
Vietnamese
Fluent

Work Experience

Game Designer at Nautilus Games
October 1, 2023 - May 1, 2025
Designed UI layouts for 20+ iGaming slot games across portrait and landscape modes; collaborated cross-functionally with developers and artists to deliver optimized iGaming products; showcased a slot game (13th Sister) at SiGMa Asia Summit (Philippines); directed and improved in-game sound design across iGaming products by mixing background music tracks and sound effects used across multiple titles.
Game Designer at Wolffun Game
July 1, 2020 - July 1, 2023
For Heroes Strike: designed 7+ new heroes and 3+ battlegrounds; created Live-ops Seasonal Events (Halloween, Christmas, etc.); contributed to 22.5K DAU and 4.3 rating on Google Play, ranking Top 20 on Google Launcher; analyzed hero performance (pick rate, win rate) to inform balance decisions and improve engagement. For Thetan Arena: converted traditional mobile features to Web3 features; designed new characters, game modes and in-game events; achieved 25M+ users in the first release month with peak CCU over 10,000. For Clash of Stickman: The Fantasy War: designed core systems, battle modes, troops, rules and counter mechanics (D1 retention 35%, DAU 1.7K). For Thetan Rivals: designed core gameplay, multiple rules and maps; balanced character controls and attributes; collaborated to ensure map visuals met UX standards.
Customer Support at FXPS Service (Client: Frogmind)
October 1, 2019 - March 1, 2020
Processed 200+ player reports daily; managed 50+ refund/compensation cases per day; supported live game administration for Badland Brawl, Rumble Stars.
Game QA Tester at FXPS Service (Client: Cornfox & Brothers)
September 1, 2019 - March 1, 2020
Identified and reproduced 80+ issues daily; documented critical bugs with video evidence; supported Open Beta testing phase for Oceanhorn 2.

Education

Master of Interaction Design at University of Technology Sydney (UTS) - Australia
February 1, 2024 - February 1, 2026
Bachelor of Business Information Technology at Lahti University of Applied Sciences - Finland
September 1, 2014 - June 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

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