Hi, I’m Hyunju Yoo, also known as Raina. As a Game Design major, I’ve gained experience across the full development pipeline through individual and team projects, including game design, UI/UX design, and Unity-based implementation. I’m passionate about emotion, interaction, and user experience, and I strive to create meaningful connections with players.
I’m proficient in Figma, Unity, and the Adobe Creative Suite, turning ideas into prototypes quickly and refining them through testing and feedback. I’m also confident in AI-assisted artwork and have experience in graphic design and 3D modeling, so I can contribute to both the visual and technical aspects of a project.
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