I am an Argentine and Spanish composer, producer and sound designer for video games, tv and films. I consider myself a responsible, serious, honest, well organized, respectful, versatile and determined person. My priority is to satisfy my client by giving the best of me in every project or work. I’m fluent in Spanish, English and German. I am currently working as a Creative Producer in UpCraft Studios.
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EDUCATION
Master in Music.: Scoring for Film, TV and Video Games 2018
Berklee College of Music - Valencia Campus - Valencia, Comunidad Valenciana, Spain
Bachelor of Arts: Music Composition 2017
Pontificia Universidad Católica Argentina (UCA) – CABA, Argentina
Bachelor of Arts: Music Production 2017
Pontificia Universidad Católica Argentina (UCA) - CABA, Argentina
WORK HISTORY
UPCRAFT STUDIOS
A new state of the art studio in Southern Utah, founded in 2018. I’m a member and co-founder alongside US composer and producer, David Stillman. We specialize in original scoring and audio production for film, video games, and television. So far, we’ve worked alongside renown chinese composer, Xueran Chen, in chinese TV Series like Professional Single; Hello, My Shining Lover and Our Secret. We’ve also worked in award winning film projects like Ay Antonia, Amaranto, Lifetime: A PAC-Man Story and Burying Yasmeen, and orchestrated, arranged, produced, mixed and mastered Epochal, a Contemporary/Classical album, by argentine pianist Matias Bacoñsky.
We have worked in the video game industry, by being involved in shipped Steam projects like MoveUp and Beer ‘Em Up! We work as the main audio providers for TGA (The Gaming Agency), the very first argentine gamification company. Developing both music composition and sound design for different mobile games, such as Savory® Juega y Aprende (Nestlé), Enlaza2 (Telefónica), Usuaria VXP (Usuaria), and others. We’re also currently working for an unannounced upcoming video game, developed by a North American company.
LANGSYNE SOUND STUDIO
Langsyne Sound Studio was a small Argentine association between me and composer and orchestrator Joaquín García. We were active between 2015 and 2017, having worked on projects like Yoes (2015 Short Film), Open Doors (2017 Award Winning Documentary), DustBomb (2017 Mobile Game) and Distopia (2017 Web Series).
SELF
I’ve been an active composer, producer and sound designer since 2015. I’m also an esteemed freelancer in UpWork, an American freelancing platform. Providing audio deliveries for video games like Moral, Vex, Rumble Bumble, Stack, Magic Wall, Dawn of Empires, Maze of Gods and Arikara. I’ve also worked on projects collaborating with clients like DiceWalk, TerrifiCon, Sergi Vizcano, SoundRav, La Salle Ramon Llull University, FineTune Music and StringFX. I also have extensive experience in transcription, engraving, and orchestration jobs.
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