Available to hire
Hi! I’m Ilinca Agheniţei, a Game Developer and Character Designer with a strong track record in rapid prototyping and creative innovation.
Currently a Computer Science student at Babeş-Bolyai University, I have consistently placed at top national hackathons like UniHack and iTec. I specialize in Unity 3D and C#, with extensive experience building everything from educational AR games to atmospheric visual novels.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Language
English
Fluent
Work Experience
Game Developer at UniHack – DeadBull (Educational Game)
November 1, 2024 - November 1, 2024Designed and animated all visual assets, characters, and environments for the educational game prototype 'DeadBull'; developed core game logic and UI functionalities in C# using Unity 3D; collaborated in a three-developer team under a 48-hour deadline.
AR Game Developer at UniHack – AlgAR (Educational AR Game)
November 1, 2022 - November 1, 2022Developed an educational AR game to introduce core computer science concepts; secured 2nd place overall and 1st in the Digital Education Track; served as the initial simplified version for a more refined follow-up project.
AR Game Developer / Visual Designer at InfoEducație National Competition – Catto
April 1, 2023 - August 1, 2023Developed an educational AR game to teach computer science concepts to children; responsible for all visual design and artwork, in addition to contributing programming and gameplay; reimagined and expanded the project from AlgAR for InfoEducație competition.
Game Developer at iTec 2023 – Memories of Us
April 1, 2023 - April 1, 2023Developed a walking simulator/visual novel in 40 hours with two collaborators; implemented narrative structure and atmosphere (theme: 'Senses'); achieved 3rd place in the Game Development Track.
Game Developer at UniHack Game Development Hackathon
November 1, 2024 - November 1, 2024Designed and animated all visual assets, characters, and environments for the educational game prototype 'DeadBull', submitted to the UniHack Digital Education category. Developed core game logic and user interface (UI) functionalities in C# using Unity 3D. Collaborated with a team of three developers to deliver rapid prototyping under a 48-hour deadline.
Game Developer at UniHack Competition
November 1, 2022 - November 1, 2022Developed an educational AR game to introduce core computer science concepts interactively. Secured 2nd place overall and 1st place in the Digital Education Track at UniHack; served as the initial, simplified version for a more refined follow‑up project.
AR Game Developer / Graphic Designer at InfoEducație National Competition
April 1, 2023 - August 1, 2023Developed this AR game for the InfoEducație national competition, combining AR and narrative to teach CS concepts to children. Responsible for all visual design and artwork, contributed to programming and gameplay, and reimagined and expanded a previous project (AlgAR) with improved design and AR integration.
Game Designer / Narrative Developer at iTec 2023 competition
April 1, 2023 - April 1, 2023Developed this walking simulator/visual novel in 40 hours with two collaborators, focusing on narrative structure and atmosphere (theme: 'Senses'), achieving 3rd place in the Game Development Track at iTec 2023.
Game Developer (Student Project) at UniHack Game Development Hackathon
November 1, 2024 - November 1, 2024Designed and animated all visual assets, characters, and environments for the educational game DeadBull submitted to the UniHack Digital Education category. Developed core game logic and UI functionalities in C# using Unity 3D. Collaborated with a three-member team, delivering rapid prototyping under a 48-hour deadline.
Game Developer (AR Education) at UniHack
November 1, 2022 - November 1, 2022Developed AlgAR, an educational AR game to introduce core computer science concepts interactively. Secured 2nd place overall and 1st place in the Digital Education Track. Served as the initial, simplified version for a more refined follow-up project, demonstrating AR implementation and educational design.
Game Developer (Infoeducație National Competition) at Infoeducație IT Olympiad
April 1, 2023 - August 1, 2023Developed Catto, an AR educational game combining AR and narrative to teach computer science concepts to children. Responsible for all visual design and artwork, and contributed significantly to programming and gameplay. Reimagined AlgAR with improved design and robust AR integration.
Game Developer (Walking Simulator/Visual Novel) at iTec 2023 Competition
April 1, 2023 - April 1, 2023Created Memories of Us, a walking simulator/visual novel developed in 40 hours with two collaborators. Implemented narrative structure and atmosphere around the theme 'Senses', showcasing rapid prototyping under time pressure.
Education
Bachelor of Science in Computer Science at Babeș-Bolyai University
October 1, 2024 - July 1, 2027High School Diploma at Ștefan cel Mare National High-School
September 1, 2020 - July 1, 2024Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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