Hello,
My name is Dmitrii Isachenko, I am a 3D Artist with experience working within the AAA pipeline. I create a wide range of assets, including props, environments, architectural objects, and hard-surface models. I am confident in handling the full production cycle — from high-poly to low-poly, baking, and PBR texturing, as well as preparing models for real-time use in game engines.
Main tools: Blender, ZBrush, Substance Painter, Photoshop, Marmoset Toolbag 4, Unreal Engine 5.
Portfolio: Website not available. Sign in: https://www.twine.net/signup
In addition to the works presented there, I also have extensive experience in creating commercial assets and scenes that are not publicly available. I would be glad to share them during an interview.
I would be happy to discuss how my skills can contribute to your team.
Sincerely,
Dmitrii Isachenko
E-mail: Email not available. Sign in: https://www.twine.net/signup
Phone:Phone details not available. Sign in: https://www.twine.net/signup
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