Hi, I’m Ishan Gupta, a game designer and writer based in San Ramon, CA. I’m on track to graduate in June 2025 from the University of California, Santa Cruz with a BS in Art & Design: Games + Playable Media, and I’ve earned Honors recognition along the way. I’m passionate about crafting narrative-driven experiences that explore identity, memory, and cross-cultural belonging. I design characters, worlds, and game systems, and I prototype with Ren’Py, Twine, and Unity. My projects span independent narrative games to analog party concepts, and I enjoy iterating through playtests to refine tone, pacing, and player agency.

Ishan Gupta

Hi, I’m Ishan Gupta, a game designer and writer based in San Ramon, CA. I’m on track to graduate in June 2025 from the University of California, Santa Cruz with a BS in Art & Design: Games + Playable Media, and I’ve earned Honors recognition along the way. I’m passionate about crafting narrative-driven experiences that explore identity, memory, and cross-cultural belonging. I design characters, worlds, and game systems, and I prototype with Ren’Py, Twine, and Unity. My projects span independent narrative games to analog party concepts, and I enjoy iterating through playtests to refine tone, pacing, and player agency.

Available to hire

Hi, I’m Ishan Gupta, a game designer and writer based in San Ramon, CA. I’m on track to graduate in June 2025 from the University of California, Santa Cruz with a BS in Art & Design: Games + Playable Media, and I’ve earned Honors recognition along the way.

I’m passionate about crafting narrative-driven experiences that explore identity, memory, and cross-cultural belonging. I design characters, worlds, and game systems, and I prototype with Ren’Py, Twine, and Unity. My projects span independent narrative games to analog party concepts, and I enjoy iterating through playtests to refine tone, pacing, and player agency.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Narrative Designer / Game Designer at Independent Projects (Ren'Py & Twine)
October 2, 2024 - Present
Developed character-driven dialogue and quest text for a narrative-focused digital game; built branching dialogue using Twine and prototyped gameplay with Ren’Py; wrote narrative content and social media copy; contributed voice acting.
Analog Party Game Designer at Independent
September 2, 2024 - Present
Conceptualized and prototyped a narrative-driven party card game; designed 13 unique characters with distinct personalities and dialogue styles; created a cohesive world, tone, and game mechanics; produced print-ready game materials and a rulebook.
Chic Boutique – Ren’Py Project at Independent
October 2, 2024 - Present
Designed a constructed language and cultural context for the protagonist’s culture; developed world-building, character backstory, and narrative arcs; composed music and assets to reflect character personalities and fashion styles; delivered prototype for UCSC AGPM program.
Freelance Marketing at Solwin LLC, San Ramon
May 1, 2020 - Present
Set up an Airbnb listing, photographed cabin and facilities, wrote descriptions, and marketed via campus networks to generate interest.
Digital Game Developer at Sundew Valley
May 1, 2024 - June 1, 2024
Solo-developed a digital game using RPG Maker MZ; crafted story elements, lore, and dialogue; produced original music; built character arcs and world-building; contributed to a cohesive tone and prototyped the concept for potential adaptation.
Game Designer at Recipe Rumble
November 2, 2023 - December 2, 2023
Analog-party strategy game: designed game-play mechanics, props, and music; hosted 10+ playtests and served as host/judge; contributed to world-building and narrative prompts; developed game materials and user-facing text.
Narrative Designer / Game Designer at Ren'Py & Twine (Independent project)
October 1, 2024 - Present
Designed and developed a text-based, choose-your-own-adventure exploring identity, memory, and loss; created branching narrative structures and tone; developed a cipher system to uncover hidden texts; wrote all narrative content; prototyped in Twine and Ren’Py; explored potential media adaptations.
Game Designer at Chic Boutique (Ren'Py Project)
October 1, 2024 - Present
Designed and developed a Ren’Py-based text game; composed original music; built character backstory, world-building, and mood; crafted branching dialogue and player interactions; produced prototype assets.
Game Designer / Host at Analog Party Game (Sun Dew Valley / Sundew Valley Project)
September 1, 2024 - Present
Created a narrative-driven party card game inspired by reality dating shows; designed gameplay mechanics, props, and music; hosted 10+ playtests to balance and refine; acted as host and judge; produced game materials and prompts.
Marketing / Content Creator at Solwwin LLC
May 1, 2020 - Present
Collaborated with the owner to set up an Airbnb listing for a vacation rental; photographed the cabin and wrote descriptions; advertised on college campuses to generate interest.

Education

Bachelor of Arts (BS), Art & Design: Games + Playable Media (3.92 GPA) at University of California, Santa Cruz
January 11, 2030 - June 1, 2025
Bachelor of Arts (B.S.) in Art & Design: Games + Playable Media at University of California, Santa Cruz
January 11, 2030 - June 1, 2025

Qualifications

Dean's Honors List
January 11, 2030 - December 29, 2025
University Honors
January 11, 2030 - December 29, 2025

Industry Experience

Media & Entertainment, Education, Software & Internet, Gaming