XI
Xasanov Ismoil
I am a character animator, able to animate human or animal creatures for animated movies and games. I also create cycle and face animations.
About
I am a character animator, able to animate human or animal creatures for animated movies and games. I also create cycle and face animations.
I can rig characters in Maya using advanced skeleton plugins, and I work with Maya and Unreal Engine. I’m comfortable switching between tools and always eager to learn new workflows and techniques.
- 1 year's experience
- Joined February 2026
Skills· 7
Languages
- UzbekBeginner
- EnglishBeginner
Industry experience
- Media & Entertainment
- Software & Internet
Work experience
3D Animator / Rigger · United Animation StudioJan 2023 – Dec 2024 · 2 yrs
3D animator for 6 months and rigger for 3 months; worked on Bekva Lola and Dono Momomo projects; early career in small studios as a motion designer for nearly half a year (2022-2023).
Education
2D/3D Motion Design · Najot Talim2025
3D Animation · Let's animate o'quv markazi2025
Certifications and awards
Course: 2D/3D Motion Design2025
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