I am a character animator, able to animate human or animal creatures for animated movies and games. I also create cycle and face animations. I can rig characters in Maya using advanced skeleton plugins, and I work with Maya and Unreal Engine. I’m comfortable switching between tools and always eager to learn new workflows and techniques.

Xasanov Ismoil

I am a character animator, able to animate human or animal creatures for animated movies and games. I also create cycle and face animations. I can rig characters in Maya using advanced skeleton plugins, and I work with Maya and Unreal Engine. I’m comfortable switching between tools and always eager to learn new workflows and techniques.

Available to hire

I am a character animator, able to animate human or animal creatures for animated movies and games. I also create cycle and face animations.

I can rig characters in Maya using advanced skeleton plugins, and I work with Maya and Unreal Engine. I’m comfortable switching between tools and always eager to learn new workflows and techniques.

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Language

Uzbek
Beginner
English
Beginner

Work Experience

3D Animator / Rigger at United Animation Studio
January 1, 2023 - December 31, 2024
3D animator for 6 months and rigger for 3 months; worked on Bekva Lola and Dono Momomo projects; early career in small studios as a motion designer for nearly half a year (2022-2023).

Education

2D/3D Motion Design at Najot Talim
January 1, 2025 - December 31, 2025
3D Animation at Let's animate o'quv markazi
January 1, 2025 - December 31, 2025

Qualifications

Course: 2D/3D Motion Design
January 1, 2025 - December 31, 2025

Industry Experience

Media & Entertainment, Software & Internet