Hi there—I’m Israel Paucar, a visual effects artist with around four years of experience crafting high-end FX for feature films. I specialize in rigid bodies, vellum grains, and particle systems, backed by a solid mathematical foundation and procedural control. I work across technical, creative, and artistic disciplines and have collaborated in diverse pipeline environments. My background includes compositing and creative coding (JavaScript, Python), which enhances my Houdini-VEX work.
Most recently, I served as a simulation artist on The Eternaut (Netflix), where I led look development and full-shot execution. I enjoy translating the director’s vision into robust, efficient simulations and love collaborating with external vendors to keep productions on schedule while maintaining artistic intent.
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