Graduated from the University of Miami’s Frost School of Music with a degree in Music Engineering and Technology. I’ve worked as an audio engineer, sound designer, and composer on a variety of student films, games, and multimedia projects, creating immersive soundscapes, original music, and polished mixes. I also developed Auditory Escape, an original audio-driven video game that showcases my passion for interactive audio and creative sound design. I bring a detail-oriented approach to every project, helping stories come to life through sound.

Jack Delaney

Graduated from the University of Miami’s Frost School of Music with a degree in Music Engineering and Technology. I’ve worked as an audio engineer, sound designer, and composer on a variety of student films, games, and multimedia projects, creating immersive soundscapes, original music, and polished mixes. I also developed Auditory Escape, an original audio-driven video game that showcases my passion for interactive audio and creative sound design. I bring a detail-oriented approach to every project, helping stories come to life through sound.

Available to hire

Graduated from the University of Miami’s Frost School of Music with a degree in Music Engineering and Technology. I’ve worked as an audio engineer, sound designer, and composer on a variety of student films, games, and multimedia projects, creating immersive soundscapes, original music, and polished mixes. I also developed Auditory Escape, an original audio-driven video game that showcases my passion for interactive audio and creative sound design. I bring a detail-oriented approach to every project, helping stories come to life through sound.

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Work Experience

Co-Founder/Engineer at Digital Twin Devices
January 1, 2025 - Present
Designed and developed Ableton audio effects racks, custom instrument racks, and Max for Live devices for music producers; Created Serum synth preset packs and sample packs featuring unique sounds and textures; Produced and edited music and video content to market and showcase products effectively; Applied innovative sound design techniques to enhance digital music production tools
Recording Engineer at University of Miami Recording Services
August 1, 2022 - May 1, 2026
Capture live performances using digital mixing consoles, Pro Tools, and Sequoia; Record orchestras, jazz ensembles, choirs, and solo recitals; Set up and break down stages, including equipment and microphone placement; Manage sound mixing and mastering for live and studio settings; Handle signal flow, acoustics, and monitoring to ensure high-quality recordings
Freelance Music Producer and Engineer at Self-employed (Freelance) / Various clients
August 1, 2021 - Present
Produced, mixed, and mastered music for independent artists across various genres; Recorded and engineered music in multiple studio environments

Education

Bachelor of Music in Professional Studies with emphasis on Sound Design and Media Scoring at University of Miami
August 15, 2022 - May 8, 2026

Qualifications

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Industry Experience

Media & Entertainment