Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
3D QA Car Artist at Key Word Studios / Lakshaya Digital
July 1, 2025 - September 17, 2025QA debugging of cars for Forza Horizon racing game; advanced 3D textures and shader creation; work with 3Ds Max and Photoshop; internal tools and pipelines including Fuel and Perforce; contributed to real-time rendering optimization and asset quality control.
3D environment and props modeler at Infinite Reality
May 1, 2023 - September 17, 2025Created 3D environments and assets using video game production pipeline tools; utilized Maya, ZBrush, 3Ds Max; performed poly count reduction for real-time rendering; developed advanced textures and shaders for Unreal Engine and Unity; worked with Photoshop, Illustrator, After Effects.
3D modeling and CG Lighting designer at Hogarth Worldwide
September 1, 2022 - September 17, 2025CG lighting of 3D CAD models using V-Ray for Maya; preliminary Nuke compositing to create beauty renders; reduced poly count for real-time VR rendering; 3D polygonal modeling and asset optimization; utilized Photoshop, Illustrator, After Effects, and 3D CAD.
3D Designer Rendering and Animation designer at Creative Control Studio
August 1, 2022 - September 17, 20253D modeling and digital sculpting of environments, hard-surface and organic models from 2D art concepts; advanced texturing and UV layout; look development and animation of 3D sets, props, vehicles, and characters; lighting, shader networks, and camera composition.
3D Modeling Rendering and Animation Designer at Good RV
August 1, 2018 - September 17, 2025Led 3D modeling and design of travel trailers and architectural facades; built 3D sets for promotional videos, shot lighting rigs, and produced photoreal CG imagery; used Photoshop, After Effects, and 3D CAD for marketing visuals.
Lead 3D Modeling Rendering and Animation Designer at Daimler Trucks North America
December 1, 2014 - September 17, 2025Built 3D CAD models of full semitrucks from artist renderings, digitized clay, and point cloud data; ensured production tolerances; managed quality control of 3D content; composed camera setups, lighting and shaders; storyboarded animated sequences of trucks and integrated CG trucks into backgrounds.
3D Props & Digital Sets Modeler at Oddworld Inhabitants
September 1, 1997 - September 17, 2025Collaborated in development and release of major game titles, contributing 3D props and digital sets modeling for gameplay and cinematic sequences.
3D QA Car Artist at Key Word Studios / Lakshaya Digital
July 1, 2025 - September 18, 2025QA debugging of cars for Forza Horizon racing game; 3D modeling software (Photoshop, 3DsMax); internal software tools including Fuel and Perforce; advanced 3D textures and shader creation.
3D Environment and Props Modeler at Infinite Reality
May 1, 2023 - September 18, 2025All 3D environments and assets were created using video game production pipeline tools; 3D modeling software Maya, ZBrush, 3DsMax; poly count reduction and UV layout for real-time rendering VR; advanced textures and shader creation for Unreal Engine and Unity.
3D Modeling and CG Lighting Designer at Hogarth Worldwide
September 1, 2022 - September 18, 2025CG lighting of 3D CAD models using V-Ray for Maya; preliminary Nuke compositing to recreate beauty renders; reduce poly count for real-time rendering for VR; 3D polygonal modeling.
3D Designer Rendering and Animation Designer at Creative Control Studio
August 1, 2022 - September 18, 20253D modeling and digital sculpting of environments, hard surface and organic models; advanced texturing and UV layout; look development and animation; lighting rigs and camera composition.
3D Modeling Rendering and Animation Designer at Good RV
August 1, 2018 - September 18, 2025Led 3D modeling/design of travel trailers and architectural structures; built 3D sets for promotional product video; set up camera composition, lighting rigs, and advanced shader networks to create photoreal computer generated imagery and 3D animation.
Lead 3D Modeling Rendering and Animation Designer at Daimler Trucks North America
December 1, 2014 - September 18, 2025Built 3D CAD models of full semitrucks; managed quality control of images and 3D content; CAD rendering; composed story boards for animated sequences; photo real CGI; composited trucks into still backgrounds.
3D Props & Digital Sets Modeler at ODDWORLD INHABITANTS
September 1, 1997 - September 18, 2025Collaborated in development and release of major game titles to bring to mainstream; 3D props and digital sets modeling.
3D QA Car Artist at Key Word Studios / Lakshaya Digital
July 1, 2025 - October 14, 2025QA debugging of cars for Forza Horizon racing game; advanced 3D textures and shader creation; uses Photoshop and 3Ds Max; internal tools include Perforce.
3D Environment and Props Modeler at Infinite Reality
May 1, 2023 - October 14, 2025All 3D environments and assets created using video game production pipeline tools. 3D modeling in Maya, ZBrush, and 3DsMax; UV layout for realtime rendering in VR; shader work for Unreal Engine and Unity.
3D Modeling and CG Lighting Designer at HOGARTH WORLDWIDE
September 1, 2022 - October 14, 2025CG lighting of 3D CAD models using V-Ray for Maya; preliminary Nuke compositing to recreate beauty renders; polygon optimization for realtime VR rendering.
3D Designer Rendering and Animation Designer at CREATIVE CONTROL STUDIO
August 1, 2022 - October 14, 20253D modeling and digital sculpting of environments and organic/hard-surface models; advanced texturing and UV layout; lighting rigs and shader networks; final animation in Maya for design review and functionality.
3D Modeling Rendering and Animation Designer at GOOD RV
August 1, 2018 - October 14, 2025Led 3D modeling/design of travel trailers and architectural facades; built 3D sets for promotional product video; camera composition and lighting rigs for photoreal CGI.
Lead 3D Modeling Rendering and Animation Designer at DAIMLER TRUCKS NORTH AMERICA
December 1, 2014 - October 14, 2025Built 3D CAD models of full semitrucks from artist renderings and point cloud data; managed quality control of images and 3D content; CAD rendering, camera composition, lighting rigs, and shaders; storyboarding for animated sequences.
3d Props & Digital Sets Modeler at ODDWORLD INHABITANTS
September 1, 1997 - October 14, 2025Collaborated in development and release of major game titles as a 3D props/modeler for digital sets.
3D QA Car Artist at Key Word Studios / Lakshaya Digital
July 1, 2025 - October 15, 2025QA debugging of cars for Forza Horizon racing game; skilled in 3D modeling software (Photoshop, 3Ds Max); internal tooling with Fuel and Perforce; advanced 3D textures and shader creation; graphics production in real-time pipelines.
3D Modeling and CG Lighting Designer at HOGARTH WORLDWIDE
September 1, 2022 - October 15, 2025CG lighting of 3D CAD models using V-Ray for Maya; preliminary Nuke compositing to recreate beauty renders; poly count optimization for real-time VR rendering; advanced textures and shader work.
3D Designer Rendering and Animation Designer at Creative Control Studio
August 1, 2022 - October 15, 20253D modeling and digital sculpting of environments and assets; advanced texturing and UV layouts; lighting rigs and shader networks; camera composition and animation for design reviews and marketing visuals.
3D Modeling Rendering and Animation Designer at GOOD RV
August 1, 2018 - October 15, 2025Led 3D modeling/design of travel trailers and architectural structures; created 3D sets for promotional videos; set up camera composition, lighting rigs, and advanced shader networks for photo-real CGI and animation.
3D Modeling Rendering and Animation Designer at Lund International
August 1, 2022 - October 15, 2025Developed 3D models to scale for aftermarket parts from photography; rendered 3D parts and integrated into complete CAD models for CGI; managed archiving of 3D assets.
Lead 3D Modeling Rendering and Animation Designer at Daimler Trucks North America
December 1, 2014 - October 15, 2025Built 3D CAD models of full semitrucks; quality control of images and 3D content; CAD rendering with camera composition, lighting rigs, and advanced shader networks; storyboarding for animated sequences.
3d Props & Digital Sets Modeler at ODDWORLD INHABITANTS
September 1, 1997 - October 15, 2025Collaborated in development and release of major game titles; contributed to asset production for game environments and digital sets.
3D QA Car Artist at KEY Word Studios / Lakshaya Digital
July 1, 2025 - July 1, 2025QA debugging of cars for Forza Horizon racing game; 3D modeling and texture/shader creation; internal tooling and asset management using Photoshop, 3DsMax, and Perforce.
3D environment and props modeler at Infinite Reality
May 1, 2023 - May 1, 2023Created real-time 3D environments and assets for VR and video game content; pipelines with Maya, ZBrush, 3DsMax; advanced textures and shaders for Unreal Engine and Unity; rendering with KeyShot and V-Ray.
3D modeling and CG Lighting designer at Hogarth Worldwide
September 1, 2022 - September 1, 2022CG lighting of 3D CAD models using V-Ray for Autodesk Maya; preliminary Nuke-based beauty renders; optimized polygon counts for real-time VR rendering; Photoshop/Illustrator/AE workflow.
3D Designer Rendering and Animation designer at Creative Control Studio
August 1, 2022 - August 1, 2022Developed 3D models, rendering and animation from concept to final visuals; advanced texturing/UV layout and look development; lighting rigs, camera composition, and shader networks for CG sequences.
3D Modeling Rendering and Animation Designer at Good RV
August 1, 2018 - August 1, 2018Led 3D modeling/design of travel trailers and architectural facades; built 3D sets for promotional videos; set up lighting rigs and pipelines to produce photo-real CG imagery and animation.
Lead 3D Modeling Rendering and Animation Designer at Daimler Trucks North America
December 31, 2014 - December 31, 2014Built 3D CAD models of full-sized semitrucks for production; managed quality control of 3D content; created CG animation and stills; storyboards for animated sequences; composited CG trucks into backgrounds.
3D QA Car Artist at Key Word Studios / Lakshaya Digital
June 1, 2024 - July 1, 2025QA debugging of cars for Forza Horizon racing game. Produced 3D models and textures using Photoshop and 3ds Max; managed internal software workflows with Fuel and Perforce; advanced texture and shader creation; scanned data cleanup.
3D Environment and Props Modeler at Walero Contract to Infinite Reality
February 1, 2023 - May 1, 2023Created all 3D environments and assets using a full video game production pipeline for real-time VR and video game content. Used Maya, ZBrush, 3ds Max, KeyShot and V-Ray; authored advanced textures and shaders for Unreal Engine and Unity; supported After Effects workflows.
3D Designer Rendering and Animation Designer at Creative Control Studio (Freelance)
September 1, 2018 - August 1, 2022Developed 3D models (hard surface and organic), high-quality textures and UV layouts, and created CG imagery and animation. Established lighting rigs, shader networks, camera composition, and final renders for promotional content.
3D Modeling Rendering and Animation Designer at GOOD RV
April 1, 2016 - August 1, 2018Led 3D modeling/design of travel trailers and architectural facades; built 3D sets for promotional videos shown at trade shows; set up camera composition, lighting rigs, and photoreal CG imagery and animation.
Lead 3D Modeling Rendering and Animation Designer at Daimler Trucks North America
January 1, 1998 - December 1, 2014Built 3D CAD models of full-size semitrucks from artist renderings, digitized clay models, and point cloud data; managed critical quality control of 3D content; produced CG animation and stills; storyboarded animated sequences; composited CG trucks into digital environments.
3D Designer, Rendering and Animation Designer at Creative Control Studio (Freelance)
September 1, 2018 - August 1, 20223D modeling and digital sculpting of environments, hard surface and organic models; advanced texturing and UV layouts; lighting rigs and animation; camera composition.
3D Environment and Props Modeler at Walerro Contract to Infinite Reality
February 1, 2023 - May 1, 2023Created all 3D environments and assets for VR and video game content using a full production pipeline (Maya, ZBrush, 3DsMax; KeyShot, V-Ray); authored real-time textures and shaders for Unreal and Unity; organized and optimized assets.
Education
ZBrush 3D Anatomy for Production at Computer Graphics Master’s Academy Online
January 1, 2020 - January 1, 2020ZBrush 3D Character Facial Sculpting at Computer Graphics Master’s Academy Online
January 1, 2020 - January 1, 2020ZBrush 3D Sculpting from Animal to Creature at Computer Graphics Master’s Academy Online
January 1, 2020 - January 1, 2020Advanced 3D Animals & Creatures Animation at Animation Mentor
January 1, 2008 - January 1, 2008Advanced 3D Character Animation at Animation Mentor
January 1, 2011 - January 1, 2011Graduate Advanced 3D Animals & Creatures Animation at Animation Mentor
January 1, 2008 - January 1, 2010Advanced 3D Character Animation at Animation Mentor
January 1, 2011 - November 13, 2025Graduate - Advanced 3D Animals & Creatures Animation at Animation Mentor
January 1, 2008 - December 31, 2010Advanced 3D Character Animation at Animation Mentor
January 1, 2011 - December 31, 2011Graduate: Advanced 3D Animals & Creatures Animation at Animation Mentor
January 1, 2008 - December 31, 2010Advanced 3D Character Animation at Animation Mentor
January 1, 2011 - December 31, 2011Qualifications
Z-brush 3D Anatomy for Production
January 11, 2030 - September 17, 2025Z-brush 3D Character Facial Sculpting
January 11, 2030 - September 17, 2025Z-brush 3D Sculpting from Animal to Creature
January 11, 2030 - September 17, 2025Animation Mentor – Advanced 3D Animals & Creatures Animation
January 11, 2030 - September 17, 2025ZBrush 3D Anatomy for Production
January 1, 2020 - January 1, 2020ZBrush 3D Character Facial Sculpting
January 1, 2020 - January 1, 2020ZBrush 3D Sculpting from Animal to Creature
January 1, 2020 - January 1, 2020Advanced 3D Animals & Creatures Animation
January 1, 2008 - January 1, 2008Advanced 3D Character Animation
January 1, 2011 - January 1, 2011Z-brush 3D Anatomy for Production
January 1, 2020 - January 1, 2020Z-brush 3D Character Facial Sculpting
January 1, 2020 - January 1, 2020Z-brush 3D Sculpting from Animal to Creature
January 1, 2020 - January 1, 2020Animation Mentor - Advanced 3D Animals & Creatures Animation
January 1, 2008 - January 1, 2011Animation Mentor - Advanced 3D Character Animation
January 1, 2011 - January 1, 2011ZBrush 3D Anatomy for Production
January 1, 2020 - October 15, 2025ZBrush 3D Character Facial Sculpting
January 1, 2020 - October 15, 2025ZBrush 3D Sculpting from Animal to Creature
January 1, 2020 - October 15, 2025Animation Mentor - Advanced 3D Animals & Creatures Animation
January 1, 2008 - October 15, 2025Animation Mentor - Advanced 3D Character Animation
January 1, 2011 - October 15, 2025Computer Graphics Master’s Academy Online master’s Classes for 3D Graphics Professionals
January 1, 2020 - October 15, 2025ZBrush 3D Anatomy for Production
March 1, 2020 - November 13, 2025ZBrush 3D Character Facial Sculpting
July 1, 2020 - November 13, 2025ZBrush 3D Sculpting from Animal to Creature
November 1, 2020 - November 13, 2025Computer Graphics Master’s Academy Online
January 1, 2020 - November 13, 2025Graduate Advanced 3D Animals & Creatures Animation
January 1, 2008 - January 1, 2010Advanced 3D Character Animation
January 1, 2011 - November 13, 2025Z-brush 3D Anatomy for Production
January 11, 2030 - February 10, 2026Z-brush 3D Character Facial Sculpting
January 11, 2030 - February 10, 2026Z-brush 3D Sculpting from Animal to Creature
January 11, 2030 - February 10, 2026Animation Mentor - Graduate: Advanced 3D Animals & Creatures Animation
January 1, 2008 - December 31, 2010Animation Mentor - Advanced 3D Character Animation
January 1, 2011 - December 31, 2011Computer Graphics Master’s Academy Online master’s Classes for 3D Graphics Professionals
January 11, 2030 - February 10, 2026ZBrush 3D Anatomy for Production
April 1, 2020 - June 1, 2020ZBrush 3D Character Facial Sculpting
June 1, 2020 - August 31, 2020ZBrush 3D Sculpting from Animal to Creature
September 1, 2020 - November 30, 2020Animation Mentor - Advanced 3D Animals & Creatures Animation
January 1, 2008 - December 31, 2010Animation Mentor - Advanced 3D Character Animation
January 1, 2011 - December 31, 2011Z-brush 3D Anatomy for Production
March 1, 2020 - June 1, 2020Z-brush 3D Character Facial Sculpting
June 1, 2020 - September 1, 2020Z-brush 3D Sculpting from Animal to Creature
September 1, 2020 - December 1, 2020Animation Mentor - Graduate Advanced 3D Animals & Creatures Animation
January 1, 2008 - January 1, 2010Animation Mentor - Advanced 3D Character Animation
January 1, 2011 - December 31, 2011Industry Experience
Media & Entertainment, Manufacturing, Professional Services, Software & Internet, Education, Gaming, Transportation & Logistics, Real Estate & Construction
I have over 30 years of industry experience working in the 3d arts. Focused on 3d modeling, rendering and advanced 3d character and creature animation.
The dragon was designed from Lizard Lion and bird reference.
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