Hi, I’m John D. Garrett, a dynamic 3D creative professional with a proven track record in program leadership, visual design and branding, animation, and CAD rendering. I excel at turning concepts into compelling visuals, coordinating teams, and aligning resources to deliver high-quality results that support strategic marketing and product initiatives.
I’ve designed and modeled for clients like Good RV, Freightliner, Daimler Trucks North America, and contributed to video game titles for Oddworld; Abe’s Odyssey, Munch’s Odyssey, and The Stranger. I enjoy pushing the boundaries of real-time rendering, shader networks, lighting rigs, and camera composition to create photoreal CG imagery and immersive experiences across VR and real-time assets.
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I have over 30 years of industry experience working in the 3d arts. Focused on 3d modeling, rendering and advanced 3d character modeling.
The dragon was designed from Lizard Lion and bird reference.
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