Available to hire
Composer and Sound Designer with over a decade of experience integrating technology and producing audio for games and interactive experiences. I specialize in high-energy electronic Cyberrock and adaptive/reactive scoring for independent titles, with a strong focus on immersive soundscapes.
I manage complex technical audio workflows, collaborate with stakeholders, and deliver narrative-driven music and sound assets under tight deadlines—bringing neon, foley-driven detail and iterative implementation to every project.
Skills
Experience Level
Work Experience
Composer & Producer at Grafight (Electronic Cyberrock Project)
January 1, 2025 - PresentDesigns and produces high-energy electronic Cyberrock tracks with neon aesthetics and eclectic sound palettes. Uses custom foley techniques such as field recordings and 8-bit transitions to build immersive sonic environments. Manages brand identity, audio mixing, and mastering for solo releases and independent game scoring.
Classroom Instructor at Our Lady of Lourdes / Hanover Academy
January 1, 2023 - December 31, 2026Continues classroom instruction and production of curriculum and digital community content, applying structured documentation practices that translate to technical audio design documentation (TDD).
Instructional Technology Integrator at Chesterfield County Public Schools
January 1, 2015 - December 31, 2020Led technical consulting for implementing emerging technologies across a large organization. Modeled complex technology workflows for diverse groups to ensure smooth software/hardware integration. Partnered with administrators to identify best uses of technology to improve user performance and outcomes.
Classroom Instructor at Our Lady of Lourdes / Hanover Academy
January 1, 2009 - December 31, 2015Worked in high-pressure classroom environments requiring rapid problem-solving and adaptive communication. Designed and organized curriculum guide documents and assessments, and produced instructional materials and digital content (including informational videos) with visual, content, and audio components.
Education
Master of Arts in Teaching at James Madison University
January 11, 2030 - August 4, 2026Bachelor of Science in Interdisciplinary Social Sciences at James Madison University
January 11, 2030 - August 4, 2026Qualifications
Music Theory & Performance (coursework and private study)
January 11, 2030 - August 4, 2026Virginia Postgraduate Professional Teaching License
January 11, 2030 - August 4, 2026Expert in Educational Technology Integration
January 11, 2030 - August 4, 2026Professional Content Knowledge (Master-level certification in curriculum development and presentation)
January 11, 2030 - August 4, 2026Industry Experience
Gaming, Education, Media & Entertainment, Professional Services
Skills
Experience Level
Hire a Game Designer
We have the best game designer experts on Twine. Hire a game designer in Glen Allen today.