I'm Josiah Jackson, an avid learner who believes in the pursuit of creative ideas and the value of hard work. I thrive in a collaborative environment and working with other like-minded, creative artists. I'm a 3D animator, and a current collaborator of the indue studio Project After Hours, with 1.5 years of professional experience in the animation production pipeline. I specialize animating in Maya and Blender. I also have experience using Premiere Pro, After Effects, and Photoshop. I love to animate body mechanics, such as fight scenes or complex movements, but I can also do character acting.

Josiah Jackson

I'm Josiah Jackson, an avid learner who believes in the pursuit of creative ideas and the value of hard work. I thrive in a collaborative environment and working with other like-minded, creative artists. I'm a 3D animator, and a current collaborator of the indue studio Project After Hours, with 1.5 years of professional experience in the animation production pipeline. I specialize animating in Maya and Blender. I also have experience using Premiere Pro, After Effects, and Photoshop. I love to animate body mechanics, such as fight scenes or complex movements, but I can also do character acting.

Available to hire

I’m Josiah Jackson, an avid learner who believes in the pursuit of creative ideas and the value of hard work. I thrive in a collaborative environment and working with other like-minded, creative artists.

I’m a 3D animator, and a current collaborator of the indue studio Project After Hours, with 1.5 years of professional experience in the animation production pipeline. I specialize animating in Maya and Blender. I also have experience using Premiere Pro, After Effects, and Photoshop.

I love to animate body mechanics, such as fight scenes or complex movements, but I can also do character acting.

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Work Experience

3D Animator at Artist Collaborator
February 1, 2025 - Present
Collaborated on a pixel-art-based video game; developed 3D animation assets and contributed to the visual effects pipeline; worked in a team environment to develop assets and iterated on feedback from mentor reviews; integrated animation and movement into assets.
Animation Intern at Argonauts LLC
January 1, 2022 - June 25, 2022
- Worked in a team environment to develop a pixel art-based video game - Responsible for developing assets alongside my mentor for review - Integrated cycling animation and movement to applicable assets

Education

AAS in Visual Design and Motion Graphics at San Joaquin Community College
January 1, 2020 - May 1, 2022
3D Animation & Visual Effects Diploma with Honours at Vancouver Film School
January 1, 2024 - December 1, 2024

Qualifications

Add your qualifications or awards here.

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