Hi, I'm Jacob Stratton, a passionate junior 3D rigger and animator with three years of game development experience. I've had the opportunity to contribute to multiple projects, crafting engaging characters and animations. I thrive in collaborative environments and love pushing the boundaries of creativity in game design. Whether leading a team or working independently, I bring my dedication and expertise to every project.

Jacob Stratton

Hi, I'm Jacob Stratton, a passionate junior 3D rigger and animator with three years of game development experience. I've had the opportunity to contribute to multiple projects, crafting engaging characters and animations. I thrive in collaborative environments and love pushing the boundaries of creativity in game design. Whether leading a team or working independently, I bring my dedication and expertise to every project.

Available to hire

Hi, I’m Jacob Stratton, a passionate junior 3D rigger and animator with three years of game development experience. I’ve had the opportunity to contribute to multiple projects, crafting engaging characters and animations. I thrive in collaborative environments and love pushing the boundaries of creativity in game design. Whether leading a team or working independently, I bring my dedication and expertise to every project.

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Work Experience

Design Lead & 3D Rigger / Animator at Tall Horse Studio
September 1, 2025 - Present
Led an 18-member team through a 9-month game development cycle, managing milestones, defining pipelines, and coordinating cross-discipline production. Directed the project’s aesthetic and visual language by shaping the lookdev, concept art, and visual style through research on alchemic symbolism.
Design & 3D Character Lead at Saphead Studios LLC
October 1, 2024 - October 1, 2025
Directed design and gameplay systems in a 1-year cycle; conceptualized, modeled, rigged, and animated player/enemies, and built environments/assets in Unity with PS1 style. Implemented core engine features, animation controllers/blendtrees, and upgrades while shaping the main gameplay loop.
3D Character Lead at Saphead Studios LLC
August 1, 2023 - September 1, 2024
Created, rigged, textured, and animated 4 unique playable fighters over a 1.5-year cycle, each with distinct combat styles and abilities. Developed full character movesets (attacks, shooting, movement) for a 3D fighting game, adapting pipelines to meet unique design challenges.
Technical & Systems Support Specialist - VCAP Assistant at Drexel University Video Collaboration and Production
March 1, 2025 - September 1, 2025
Installed, maintained, and upgraded AV systems across campus, resolving approximately 180 monthly support tickets for university-wide Zoom accounts, including training, troubleshooting, and urgent technical fixes.
Classroom Audio / Visual Technician at Drexel IT / IMS
March 1, 2023 - September 1, 2023
Supported 96 classrooms across 17 campus buildings, troubleshooting AV systems, delivering equipment, and assisting faculty, staff, and students. Assisted graphics lab operations by managing HP large-format poster printers and handling customer requests.

Education

Bachelor’s Degree in Game Design and Production at Drexel University
January 1, 2022 - June 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment