I'm a Game Developer, Pixel Artist, and Data Scientist with six years of experience building games and tools across Unity, Godot, and low-level engine systems in SDL and OpenGL. I care deeply about making technology more accessible: my research has focused on using Computer Vision to help bridge communication barriers for the deaf and hard-of-hearing community. Whether I'm designing pixel art, architecting engine systems, or exploring new technical problems, I'm always looking for ways to create experiences that connect with people.…

Jacob Vanluven

I'm a Game Developer, Pixel Artist, and Data Scientist with six years of experience building games and tools across Unity, Godot, and low-level engine systems in SDL and OpenGL. I care deeply about making technology more accessible: my research has focused on using Computer Vision to help bridge communication barriers for the deaf and hard-of-hearing community. Whether I'm designing pixel art, architecting engine systems, or exploring new technical problems, I'm always looking for ways to create experiences that connect with people.…

Available to hire

I’m a Game Developer, Pixel Artist, and Data Scientist with six years of experience building games and tools across Unity, Godot, and low-level engine systems in SDL and OpenGL. I care deeply about making technology more accessible: my research has focused on using Computer Vision to help bridge communication barriers for the deaf and hard-of-hearing community. Whether I’m designing pixel art, architecting engine systems, or exploring new technical problems, I’m always looking for ways to create experiences that connect with people.

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Skills

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert

Language

English
Fluent

Work Experience

Student Worker at Kopchick College Dean's Office, Indiana University of Pennsylvania
November 1, 2023 - Present
Perform ongoing website maintenance and Title II accessibility compliance audits; Manage and update digital signage across the college using OptiSigns; Assist students and faculty with academic needs.

Education

B.S. Computer Science and Mathematics at Indiana University of Pennsylvania
January 11, 2030 - January 1, 2027

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Education, Gaming
    CMSC 473 | Multiplayer Game (Group Project)

    Led a 5-person Agile team through a multiplayer game project for our Software Engineering Practice course.
    • Led 6 rounds of Agile sprints to complete development of a multiplayer 2D sandbox game
    • Developed a streamlined tile management system, and built out an authoritative multiplayer server
    • Designed and created original pixel art for tiles, characters, and over 100 unique items

    Group Members:
    • Jacob Vanluven: Game Architecture and Art Assets
    • Ryan Khuns: Inventory and Crafting Systems, Biome Management
    • Brendan Stone: Tile Interactions and Entity Behavior
    • Abigail Gonsman: Database Management and Login System
    • Joshua Myers: Music, Sound Effects, and Biomes