Based in Germany, I have been working as a freelancer for several years, building on a solid foundation in both practical and digital visual effects.
My career began with a dual vocational training as a Media Designer at Panasensor GmbH, a German Postproduction, where I gained hands-on experience in production design, storyboarding, model building, and 35mm motion control camera.
This transition from physical sets to the digital realm continued at Framestore in Frankfurt, where I further refined my expertise as a Production Designer and Digital Artist. Most recently, I spent eight years at Magna Mana FX Postproduction GmbH, where I specialized as a Digital Matte Painter, Editor, Illustrator and Compositor.
A personal career highlight is my Sci-Fi feature film, Nydenion, which I wrote, produced, and released. This project, along with my freelance work, has given me a comprehensive understanding of the entire VFX pipeline—from green-screen photography and miniatures to 3D animation.
You can find examples of my work and my portfolio at:
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Thank you for your interest in my work,
Kind regards,
Jack Moik
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