I'm a positive and forward-thinking games programmer with a passion for solving problems creatively while exceeding expectations. I enjoy working independently or as part of a team to deliver amazing end products. With excellent time management and communication skills, I pride myself on being level-headed and responsible with a strong work ethic. I have two years of games industry experience and many more years developing personal projects. I love joining game jams to test ideas quickly, and I often contribute to fan game projects. Outside of work, I run Dungeons & Dragons campaigns and enjoy tinkering with tech projects like building a handheld game system.

Jacob Lawson

I'm a positive and forward-thinking games programmer with a passion for solving problems creatively while exceeding expectations. I enjoy working independently or as part of a team to deliver amazing end products. With excellent time management and communication skills, I pride myself on being level-headed and responsible with a strong work ethic. I have two years of games industry experience and many more years developing personal projects. I love joining game jams to test ideas quickly, and I often contribute to fan game projects. Outside of work, I run Dungeons & Dragons campaigns and enjoy tinkering with tech projects like building a handheld game system.

Available to hire

I’m a positive and forward-thinking games programmer with a passion for solving problems creatively while exceeding expectations. I enjoy working independently or as part of a team to deliver amazing end products. With excellent time management and communication skills, I pride myself on being level-headed and responsible with a strong work ethic.

I have two years of games industry experience and many more years developing personal projects. I love joining game jams to test ideas quickly, and I often contribute to fan game projects. Outside of work, I run Dungeons & Dragons campaigns and enjoy tinkering with tech projects like building a handheld game system.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Junior C++ Programmer at Motorsport Games, Studio 397
October 1, 2022 - November 30, 2024
Developed and maintained automated testing tools for racing AI behaviour and game performance, improving debugging workflows and supporting AI system iteration. Implemented post-processing effects such as motion blur, enhancing visual clarity and sense of speed. Maintained and updated build scripts for Le Mans Ultimate, supporting stable internal builds and streamlined workflows. Worked on an improved weather system with key visual upgrades before the feature was shelved. Upgraded and refactored legacy code in a proprietary custom engine to boost performance, stability, and maintainability.
Graduate Backend Developer at Pulse Advanced Media
August 1, 2022 - October 1, 2022
Developed a tool to efficiently parse and inspect large volumes of files uploaded to AWS S3 buckets, improving data handling and analysis workflows. Helped deliver SMS functionality to a client’s management application, contributing to feature integration and user communication capabilities. Wrote unit tests to ensure code reliability and maintainability across key features.
Junior C++ Programmer at Motorsport Games, Studio 397
October 1, 2022 - November 30, 2024
Developed and maintained automated testing tools for racing AI behaviour and game performance, improving debugging workflows and supporting AI system iteration. Implemented post-processing effects such as motion blur, contributing to the game’s visual clarity and sense of speed. Maintained and updated build scripts for Le Mans Ultimate, supporting stable internal builds and streamlined development workflows. Worked on an improved weather system, implementing key visual upgrades before the feature was shelved late in production. Upgraded and refactored legacy code in a proprietary custom engine to improve performance, stability, and maintainability.
Graduate Backend Developer at Pulse Advanced Media
August 1, 2022 - October 31, 2022
Developed a tool to efficiently parse and inspect large volumes of files uploaded to AWS S3 buckets, improving data handling and analysis workflows. Helped deliver SMS functionality to a client’s management application, contributing to feature integration and user communication capabilities. Wrote unit tests to support code reliability and maintainability across key application features.

Education

BSc. at University of Gloucestershire
September 1, 2019 - December 31, 2022
Sixth Form at Silverstone University Technical College
September 1, 2015 - July 31, 2019
BSc. at University of Gloucestershire
September 1, 2019 - December 31, 2022
Sixth Form Diploma at Silverstone University Technical College
September 1, 2015 - July 31, 2019

Qualifications

Tech-Level Cyber Security
September 1, 2015 - July 31, 2019
BTEC Level 3 Extended Diploma in Engineering
September 1, 2015 - July 31, 2019
A-Level Computer Science
September 1, 2015 - July 31, 2019
Tech-Level Cyber Security
September 1, 2015 - July 31, 2019
BTEC Level 3 Extended Diploma in Engineering
September 1, 2015 - July 31, 2019
A-Level Computer Science
September 1, 2015 - July 31, 2019

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Computers & Electronics
    paper Le Mans Ultimate

    Le Mans Ultimate is the official world endurance championship and 24 hours of Le Mans game. I worked on the title from day one until its second major update post-launch. I was a junior C++ programmer on this title and spent much of my time working on technical issues throughout the project.

    https://www.twine.net/signin