Hello! I’m Jacqueline, a concept artist and illustrator from Toronto specializing in world-building and creating unique, memorable designs.
I am currently leading visual development as the solo lead artist for a small indie studio called Past Imperfect Games, where we are wrapping up pre-production on an RTS game about sentient strawfolk cultivating the land and appeasing gods. In this role, I create all original characters, environments, key assets, Steam capsules, and other marketing materials. As a small studio, I also act as an assisting art director to the lead programmer, helping streamline the artistic direction for our 3D modellers to ensure visual consistency, so you can feel confident with your project in my hands!
I do this work part-time and remotely, so I have a proven track record of meeting deadlines, delivering quality work, remaining active on team communication platforms, managing my time effectively, and working independently without requiring constant oversight. As the conceptual phase of this project is nearing completion, I am now looking for new opportunities.
If hired for the position, I would begin by reviewing any materials already developed by your studio. From there, I would move into the research and reference-gathering phase and then onto characters and environment pieces.
Here is a link to my portfolio!
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Thank you and talk soon!
Jacqueline Manherz
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