I'm a 3D artist with a passion for creation, and an eye for detail. I have worked on product renders, architectural visualization, medical imaging, ebook animations, and video games. I love taking a client's vision, and turning it into a reality.

Jade Stewart

I'm a 3D artist with a passion for creation, and an eye for detail. I have worked on product renders, architectural visualization, medical imaging, ebook animations, and video games. I love taking a client's vision, and turning it into a reality.

Available to hire

I’m a 3D artist with a passion for creation, and an eye for detail. I have worked on product renders, architectural visualization, medical imaging, ebook animations, and video games. I love taking a client’s vision, and turning it into a reality.

See more

Language

English
Fluent

Work Experience

3D Artist at Anatomage
December 1, 2021 - December 1, 2023
- Worked with anatomically accurate scans of human cadavers for Anatomage Table 9. - Create models and animations for our online textbooks, as well as science simulations. - Revamped our existing molecular library with more detailed assets.
Visualization Specialist at Lifetime Fitness
June 1, 2019 - August 1, 2020
- I worked under the BIMNDC Director on a 6 person Virtual Design team, whose mission was to support various departments within the corporation by providing fly through animations of future construction projects, still image renders, instructional videos, and tools for other departments to be able to work more efficiently by allowing them to better visualize their projects at all stages of production. I mostly brought Revit models into 3DSmax, and then used datasmith to bring them into UE4, where I did most of my work.However, many assets needed to be remodeled or custom made entirely. - I managed, updated, and created several asset libraries. For example, in between projects, I created PBR maps for all of the companies existing materials, attached them to shaders in UE4, and applied them to cubes in an empty scene, organized by type, so they could be easily seen and reviewed by our interiors department, as well as our own team. - I used ZBrush to sculpt any organic assets that were unable to be made in Revit.
3D Artist at Cool District
November 1, 2017 - March 1, 2019
- Created photo realistic renders for large brands such as Nike, Adidas and Starbucks. - Met with clients to better understand their needs and solidify project guidelines. - Researched new software, techniques, and workflows to increase company efficiency and quality output. - Created in house tutorials so that new team members could quickly adapt to the company pipeline.

Education

Bachelor of Arts at Art Institute of Portland
January 1, 2014 - June 1, 2017

Qualifications

Add your qualifications or awards here.