Available to hire
I’m Jaime González-Latorre, a VFX Artist at Red Hill Games with a focus on stylized, gameplay-driven visual effects and real-time shaders, with AAA and mid-size studio experience.
I collaborate closely with design and art teams to build expressive, scalable VFX for gameplay features, with a strong emphasis on readability, timing and player feedback in combat systems.
Skills
Experience Level
Expert
Intermediate
Language
English
Advanced
Spanish; Castilian
Fluent
Work Experience
VFX Artist at Red Hill Games
May 1, 2025 - PresentWorking on real-time VFX for combat gameplay systems in Unreal Engine, with a strong focus on readability, timing and player feedback. Collaborating closely with design and art teams to develop expressive and scalable VFX solutions for gameplay features.
VFX Artist at Tequila Works
October 1, 2022 - March 31, 2025Developed gameplay VFX for player abilities and combat actions. Built shaders and environment VFX for in-game locations. Produced VFX and shaders for UI and in-game cinematics to support narrative sequences.
Education
Qualifications
Industry Experience
Gaming, Media & Entertainment
Skills
Experience Level
Expert
Intermediate
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