Hi, I'm James Jedrzejek, a 3D character animator with 8+ years of professional studio experience. I specialize in character performance, timing, and body mechanics, with advanced skills in Autodesk Maya. I'm a motivated collaborator who thrives in fast-paced production pipelines. I have hands-on experience delivering episodic animation, collaborating with directors and supervisors, and adapting to feedback to keep productions on schedule. I also freelance on client projects, like Intel Retail Edge program promotions, coordinating from concept to final delivery.

James Jedrzejek

PRO

Hi, I'm James Jedrzejek, a 3D character animator with 8+ years of professional studio experience. I specialize in character performance, timing, and body mechanics, with advanced skills in Autodesk Maya. I'm a motivated collaborator who thrives in fast-paced production pipelines. I have hands-on experience delivering episodic animation, collaborating with directors and supervisors, and adapting to feedback to keep productions on schedule. I also freelance on client projects, like Intel Retail Edge program promotions, coordinating from concept to final delivery.

Available to hire

Hi, I’m James Jedrzejek, a 3D character animator with 8+ years of professional studio experience. I specialize in character performance, timing, and body mechanics, with advanced skills in Autodesk Maya.

I’m a motivated collaborator who thrives in fast-paced production pipelines. I have hands-on experience delivering episodic animation, collaborating with directors and supervisors, and adapting to feedback to keep productions on schedule. I also freelance on client projects, like Intel Retail Edge program promotions, coordinating from concept to final delivery.

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Language

English
Fluent

Work Experience

Animator / Character Animator at Guru Studio
October 1, 2017 - January 1, 2026
Created character animation for episodic productions using Autodesk Maya; Worked closely with directors and supervisors to deliver performances that matched the story and tone; Participated in regular dailies and implemented feedback; Maintained consistency in character performance across shots and episodes; Delivered work on schedule within a structured production pipeline; Flagged rig issues.
Freelance 3D Animator at So Casual Inc
September 1, 2020 - Present
Produced animation for Intel Retail Edge program promotional content; Managed tasks independently from assignment to final delivery; Adapted to client feedback and production timelines.

Education

Certificate in 3D Animation at Animation Mentor
January 1, 2016 - January 1, 2017
3D Animation at Centennial College
January 1, 2001 - January 1, 2002
Art and Design Fundamentals at Centennial College
January 1, 2000 - January 1, 2001

Qualifications

Certificate in 3D Animation
January 1, 2016 - January 1, 2017
Art & Design Fundamentals Certificate
January 1, 2000 - January 1, 2001

Industry Experience

Media & Entertainment, Software & Internet
    uniE608 Paw Demo
    Some of the work I've done for Paw Patrol

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