James Watkins

Available to hire

Language

English
Fluent

Work Experience

Composer/Sound Designer/Audio Director at Ninja Bear Studio
October 30, 2024 - Present
Scored music (interactive), sound design, and audio direction for Nephelem: A Path Of Vice And Virtue. Designed the music system and implemented audio tasks in Unreal Engine 5, coordinating VO and SFX pipelines remotely.
Instructor at College for Arts and Technology
July 1, 2025 - Present
Game audio instruction teaching Wwise implementation, interactive music and game SFX concepts.
Sole Sound Designer, VO Actor, Voice Actor at No Love Lost – Ratloop Games Canada
January 1, 2022 - July 31, 2024
Design/implementation of all sound effects (creatures, weapons, vehicles, ambiences, SPFX, pickups, UI, Foley). Remote VO direction and casting as needed. Worked on UE5 with metasounds.
Sole Sound Designer, VO Director, VO Casting at Lemnis Gate - Ratloop Games Canada
June 1, 2020 - January 31, 2022
Design/implementation of all sound element in-game; Directed voice actors remotely; implemented audio using UE4.
Sound Designer, Wwise Implementation, VO Actor, VO Casting, VO Director at Wintermoor Tactics Club - EVC/Versus Evil
October 1, 2019 - May 31, 2020
Sound design and Wwise implementation; VO direction and casting; released on multiple platforms.
Composer/Sound Designer at Monster Striker: Adventure - Nexus Media
January 1, 2020 - May 31, 2020
Composer and sound designer for mobile title; audio assets across iOS/Android.
Lead Audio Operator/Technician at SW Event Technology
April 1, 2017 - November 30, 2019
Lead audio operator/tech for post-game and media press conferences (Vancouver Whitecaps, Team Canada, etc.).
Composer (Logo/Bumper Music) at Bentonville Film Festival
May 7, 2019 - May 11, 2019
Composer for festival logo bumpers and related branding music.
Composer at Redneck Rush - Wizard Games
January 1, 2018 - February 28, 2019
Composer with live banjo/jaw harp and MIDI soundtrack contributions.
Sound Designer, Lead Voice Actor, Composer (additional music) at Let Them Come - Tuatara Games/Versus Evil
January 1, 2016 - January 31, 2018
Sound design, lead voice acting, and additional music for release across multiple platforms.
Composer at Domino Stones - YesLogic
January 1, 2016 - July 31, 2017
Composer for mobile title released July 2017.
Sound Designer at Don't Starve: Shipwrecked - Klei Entertainment/Capybara Games
January 1, 2014 - December 31, 2015
Sound design and minor FMOD implementation for expansion.
Sound Designer at Frozen State - Snow Arc Studio
January 1, 2014 - December 31, 2015
Sound design for PC title; platform releases.
Sound Designer at GastroBots - XMG STUDIO
January 1, 2014 - September 30, 2015
Sound design for iOS release; audio assets and integration.
Composer at Jungle Moose - Tyson Ibele Productions
March 1, 2014 - November 30, 2014
Composer for mobile title; notable downloads post-release.
Game Audio Instructor at College for Arts and Technology
July 1, 2025 - Present
Instructor teaching Wwise implementation, interactive music and game SFX concepts.
Sole Sound Designer, VO Director, VO Casting at No Love Lost – Ratloop Games Canada
January 1, 2022 - July 31, 2024
Design/implementation of all sound effects (creatures, weapons, vehicles, ambiences, SPFX/sound designs, pickups, UI, Foley); directed VO remotely; implemented in UE5 (metasounds); Steam release March 2024; platforms including Xbox One/Series, PS4/PS5, Windows.
Sole Sound Designer, VO Director, VO Casting at Lemnis Gate
June 1, 2020 - January 31, 2022
Design/implementation of all sound effect elements; directed voice actors remotely; implemented audio using UE4; released Sept 2021 on Xbox One, Xbox S/X, PS4/PS5, Steam, Windows.
Sound Designer, Wwise Implementation, Voice Actor, Voice Casting, VO Director at Wintermoor Tactics Club – EVC/Versus Evil (USA)
October 1, 2019 - May 31, 2020
Sound design and Wwise implementation; VO direction and casting; released May 2020 on Xbox, PS4, Steam, Switch.
Lead Audio Operator/Tech for Post-Game and Media Press Conferences at SW Event Technology
April 1, 2017 - November 30, 2019
Lead audio operator for post-game events and media conferences (Vancouver Whitecaps 2017/18, 2018/19; Team Canada; TV events).
Composer (Logo/Bumper Music for festival trailers) at Bentonville Film Festival
May 7, 2019 - May 11, 2019
Composer for festival logo bumpers and trailers.
Composer at Redneck Rush - Wizard Games
February 1, 2019 - February 28, 2019
Composer with live banjo, jaw harp and MIDI soundtrack; released Feb 2019.
Sound Designer, Lead Voice Actor, Composer (additional music) at Let Them Come - Tuatara Games/Versus Evil
October 1, 2017 - January 31, 2018
Sound design, lead VO acting, and additional music for multi-platform release (iOS/Android; PS4; Xbox One; Steam).
Composer at Domino Stones - YesLogic
July 1, 2017 - July 31, 2017
Composer for iOS mobile title released July 2017.
Sound Designer at Don't Starve: Shipwrecked - Klei Entertainment/Capybara Games
January 1, 2015 - December 31, 2015
Sound design and minor FMOD implementation; released Dec 2015.
Sound Designer at Frozen State - Snow Arc Studio
January 1, 2015 - December 31, 2015
Sound design; released 2015 on Steam (Windows, Mac, Linux).
Sound Designer at GastroBots - XMG STUDIO
January 1, 2015 - September 30, 2015
Sound design; released September 2015 on iOS.
Composer at Zombox - Tyson Ibele Productions
December 30, 2014 - Present
Composer; in development (unreleased) for iOS/Android.

Education

Audio Implementation using Wwise/FMOD/Unity3D at The School of Video Game Audio
September 1, 2012 - October 31, 2012
Audio Implementation using Wwise/FMOD/Unity3D at The School of Video Game Audio
May 1, 2013 - June 30, 2013
Sound Design for Visual Media at Vancouver Film School
October 1, 2009 - October 31, 2010
Certificate in Sound Design for Visual Media at Vancouver Film School
October 1, 2009 - October 1, 2010
Certificate/Course: Audio Implementation using Wwise/FMOD/Unity3D at The School of Video Game Audio
September 1, 2012 - October 1, 2012
Certificate/Course: Audio Implementation using Wwise/FMOD/Unity3D at The School of Video Game Audio
May 1, 2013 - June 1, 2013
Certificate: Audio Implementation for Games at The School of Video Game Audio
September 1, 2024 - December 1, 2024
Diploma in Sound Design for Visual Media at Vancouver Film School
October 1, 2009 - October 1, 2010
Course at The School of Video Game Audio
September 1, 2012 - October 1, 2012
Course at The School of Video Game Audio
May 1, 2013 - June 1, 2013
Online Courses at Evenant, Udemy, MacProVideo Tutorials
January 11, 2030 - January 30, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services