3D Character Animator experienced in short film and game production, committed to delivering high-quality performances that turn concepts into memorable personalities. Applies strong animation principles to every project while respecting pipeline deadlines and collaborating closely with leads across the full production workflow. Works effectively with timelining/spacing in scene acting, refines/oversees scenes based on peer feedback, and supports integration into game engines by collaborating with game programmers. Also contributes modeling, lighting support for Arnold renders, and texture/art environment editing to ensure cohesive final assets.

Jannys Pantaleon Gutierrez

3D Character Animator experienced in short film and game production, committed to delivering high-quality performances that turn concepts into memorable personalities. Applies strong animation principles to every project while respecting pipeline deadlines and collaborating closely with leads across the full production workflow. Works effectively with timelining/spacing in scene acting, refines/oversees scenes based on peer feedback, and supports integration into game engines by collaborating with game programmers. Also contributes modeling, lighting support for Arnold renders, and texture/art environment editing to ensure cohesive final assets.

Available to hire

3D Character Animator experienced in short film and game production, committed to delivering high-quality performances that turn concepts into memorable personalities. Applies strong animation principles to every project while respecting pipeline deadlines and collaborating closely with leads across the full production workflow.

Works effectively with timelining/spacing in scene acting, refines/oversees scenes based on peer feedback, and supports integration into game engines by collaborating with game programmers. Also contributes modeling, lighting support for Arnold renders, and texture/art environment editing to ensure cohesive final assets.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent
Spanish; Castilian
Advanced

Work Experience

3D Character Animator & Modeler at The Shootout: Short Film, Humber Polytechnic
September 1, 2025 - December 31, 2025
•Collaborated closely with team leads from storyboarding to the rendering stage •Timed/spaced scenes according to animatic •Animated cartoon-style acting scenes •Modelled background exterior buildings •Refined/took over peer’s scenes •Collaborated with lighting team for Arnold renders
3D Character Animator & Texture Artist at Possession Protocol, Humber Polytechnic
August 29, 2023 - April 18, 2024
•Animated looped mechanical animations •Collaborated closely with game programmers to integrate animations into game engine •Applied feedback in alignment with the pipeline workflow •Created/edited environment textures

Education

3D Animation Advanced Diploma at Humber Polytechnic
September 1, 2023 - April 30, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet