I’m Jay Gandhi, a Master’s student in Game Design at Kingston University. I’m deeply curious about level design, environmental storytelling, voice acting, narrative development, and crafting interactive experiences that invite players to explore and experiment. I enjoy turning ideas into playable spaces through greyboxing, spatial layout design, and balancing encounters to keep players engaged.
I’m proficient with Unreal Engine and Unity, and I collaborate well with teams to iterate on gameplay, lighting for gameplay, and UX-guided navigation systems. I’m actively seeking roles such as Level Designer, Environmental Artist, or Systems Designer in a game development studio where creative problem-solving and player-first design are valued.
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