I am a game developer with 6+ years of experience developing and maintaining game features in collaborative production environments. I specialize in Unity and C# programming for PC and mobile games, with hands-on experience in gameplay feature implementation, live updates, asset integration, localization support, and Android/iOS publishing workflows. I have worked closely with programmers, game designers, artists, and other cross-functional teams to deliver stable and engaging game experiences. I am familiar with version control workflows using Git and SVN in team-based development environments.

Andreas Kustiono

I am a game developer with 6+ years of experience developing and maintaining game features in collaborative production environments. I specialize in Unity and C# programming for PC and mobile games, with hands-on experience in gameplay feature implementation, live updates, asset integration, localization support, and Android/iOS publishing workflows. I have worked closely with programmers, game designers, artists, and other cross-functional teams to deliver stable and engaging game experiences. I am familiar with version control workflows using Git and SVN in team-based development environments.

Available to hire

I am a game developer with 6+ years of experience developing and maintaining game features in collaborative production environments. I specialize in Unity and C# programming for PC and mobile games, with hands-on experience in gameplay feature implementation, live updates, asset integration, localization support, and Android/iOS publishing workflows.

I have worked closely with programmers, game designers, artists, and other cross-functional teams to deliver stable and engaging game experiences. I am familiar with version control workflows using Git and SVN in team-based development environments.

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Experience Level

Expert
Intermediate

Language

English
Advanced

Work Experience

Unity Game Programmer at Anantarupa Studios
October 1, 2019 - Present
Contributed to the development and live updates of the mobile MOBA Lokapala using Unity and C#. Implemented and maintained gameplay features, game updates, and mobile publishing workflows for Android and iOS. Collaborated with programmers, designers, artists, and writers in cross-functional production teams to support feature implementation and content delivery. Integrated 2D and 3D game assets into Unity while ensuring implementation accuracy based on design and visual references. Assisted in implementing in-game localization text updates for game features. Supported live game update deployments and publishing workflows for ongoing production operations. Managed collaborative project workflows using Git and SVN version control systems. Participated in feature discussions, technical implementation planning, and gameplay improvement brainstorming sessions.
Development Support (Internship) at Askarasoft
July 1, 2017 - September 30, 2017
Assisted the development team in implementing additional forms and features using Ruby for client web applications. Participated in database migration tasks and feature integration for ongoing clients. Performed debugging and bug fixing for web application issues reported by clients. Managed project source files and collaborative project workflows using Git version control system.

Education

B.S. Computer Science at Universitas Ciputra
January 1, 2014 - December 31, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Intermediate

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