Unity Game Programmer with 6+ years of professional experience developing and maintaining gameplay and live-service features for PC and mobile games. Specialized in Unity & C# with hands-on experience in gameplay systems, UI implementation, localization support, and Android/iOS publishing workflows. Experienced building data-driven systems using Scriptable Objects and applying event-driven programming patterns. Proven ability to collaborate cross-functionally with designers, artists, and writers using Git/SVN, ensuring stable and engaging game experiences in live production environments.

Andreas Kustiono

Unity Game Programmer with 6+ years of professional experience developing and maintaining gameplay and live-service features for PC and mobile games. Specialized in Unity & C# with hands-on experience in gameplay systems, UI implementation, localization support, and Android/iOS publishing workflows. Experienced building data-driven systems using Scriptable Objects and applying event-driven programming patterns. Proven ability to collaborate cross-functionally with designers, artists, and writers using Git/SVN, ensuring stable and engaging game experiences in live production environments.

Available to hire

Unity Game Programmer with 6+ years of professional experience developing and maintaining gameplay and live-service features for PC and mobile games. Specialized in Unity & C# with hands-on experience in gameplay systems, UI implementation, localization support, and Android/iOS publishing workflows.

Experienced building data-driven systems using Scriptable Objects and applying event-driven programming patterns. Proven ability to collaborate cross-functionally with designers, artists, and writers using Git/SVN, ensuring stable and engaging game experiences in live production environments.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert

Language

English
Advanced
Indonesian
Fluent

Work Experience

Unity Game Programmer at Anantarupa Studios
October 1, 2019 - March 25, 2026
Contributed to the development and live updates of the mobile MOBA Lokapala using Unity and C#. Implemented and maintained gameplay features, game updates, and mobile publishing workflows for Android and iOS. Collaborated with programmers, designers, artists, and writers in cross-functional production teams to support feature implementation and content delivery. Integrated 2D and 3D game assets into Unity while ensuring implementation accuracy based on design and visual references. Assisted in implementing in-game localization text updates for game features. Supported live game update deployments and publishing workflows for ongoing production operations. Managed collaborative project workflows using Git and SVN version control systems. Participated in feature discussions, technical implementation planning, and gameplay improvement brainstorming sessions.
Development Support (Internship) at Askarasoft
July 1, 2017 - September 30, 2017
Assisted the development team in implementing additional forms and features using Ruby for client web applications. Participated in database migration tasks and feature integration for ongoing clients. Performed debugging and bug fixing for web application issues reported by clients. Managed project source files and collaborative project workflows using Git version control system.

Education

B.S. Computer Science (Information & Multimedia Technology) at Universitas Ciputra Surabaya
August 1, 2014 - October 31, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert

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