A quick illustration practice😊 characterillustration
- Illustrator
Hi, I’m Jefferson Sarmiento—an illustrator and 2D artist from the Philippines currently based in Japan.
Hi, I’m Jefferson Sarmiento—an illustrator and 2D artist from the Philippines currently based in Japan. I’m self-taught and I focus on creating game-ready digital artwork, including character art, environments, props, UI, and promotional visuals.
I’ve worked both as a 2D/concept artist in the game industry and as a freelance artist since 2018. I enjoy developing visual concepts, iterating based on feedback, and delivering polished, deadline-ready artwork that matches project specifications.
A quick illustration practice😊 characterillustration
Some more recent landscape painting practices I did. I love mountains. Its kinda like my default go to subject. landscapepainting digitalart digitalillustration
I tweaked this one a bit, but here is my entry on a Monster Hunter art contest. It did not make it, but I'm still proud of this one. Also my rathalos anatomy is way off but i still hope you guys will find it interesting. Keep safe everyone!! Cheers! fanart illustration digitalpainting
I know it's a little rough but here it is, my first castle illustration. I've always liked castle landscape illustrations. I'm a big fan of Andreas Rocha and his way of doing his illustrations. I know I'm far, but I think I'm slowly getting there. Still proud of these one and here's to making more of these. Cheers!! fantasylandscape landscapepainting digitalpainting
Character Concept Design I did recently. Amira is a tribe magician that uses a magical weapon that discharges smoke that can be used to cover her movements or to shoot at an enemy applying poison and making them hallucinate. Affected targets are unable to move and loses health. I'm planning to upload more of these types of post in the future. characterconceptdesign illustration characterdesign
A character illustration of a mythical creature. 2dartist illustration conceptartist digitalillustration
Create illustrations for projects including card games, fan art, and mobile game assets. Develop title art for games, books, and manga, and provide visual concepts for characters, environments, props, and other elements. Produce sketches, thumbnails, rough drafts, and then deliver detailed polished artwork for promotional ads, icons, and other uses. Apply strong color theory, composition, lighting, and visual hierarchy to produce engaging visuals. Collaborate with clients by communicating ideas, receiving critiques, and iterating designs until they match client needs and project deadlines.
Developed visual concepts and artwork for characters, environments, props, and other game elements. Collaborated with art directors, designers, and team members to support the project vision while ensuring the artwork met quality standards, specifications, and delivery timelines.
Post a job and invite JEFFERSON, or contact them directly. No hidden commission.