Hi, I’m Jelmer Vervoort, a Belgian industrial product designer with a background in electromechanical engineering. I blend user research, storytelling, and mechanical insight to create designs that feel intuitive, honest, and meaningful. I thrive at the intersection of technical feasibility and human-centric value, crafting products and brand experiences that are functional, beautiful, and grounded in real-world use. I lead through clarity and collaboration, balancing bold, visionary thinking with practical execution. I enjoy exploring ideas, testing critically, and refining concepts until they become strong, real solutions. Whether I’m developing a physical product or directing a visual campaign, I aim to inspire momentum and deliver work that resonates with people and brands alike.

Jelmer Vervoort

Hi, I’m Jelmer Vervoort, a Belgian industrial product designer with a background in electromechanical engineering. I blend user research, storytelling, and mechanical insight to create designs that feel intuitive, honest, and meaningful. I thrive at the intersection of technical feasibility and human-centric value, crafting products and brand experiences that are functional, beautiful, and grounded in real-world use. I lead through clarity and collaboration, balancing bold, visionary thinking with practical execution. I enjoy exploring ideas, testing critically, and refining concepts until they become strong, real solutions. Whether I’m developing a physical product or directing a visual campaign, I aim to inspire momentum and deliver work that resonates with people and brands alike.

Available to hire

Hi, I’m Jelmer Vervoort, a Belgian industrial product designer with a background in electromechanical engineering. I blend user research, storytelling, and mechanical insight to create designs that feel intuitive, honest, and meaningful. I thrive at the intersection of technical feasibility and human-centric value, crafting products and brand experiences that are functional, beautiful, and grounded in real-world use.

I lead through clarity and collaboration, balancing bold, visionary thinking with practical execution. I enjoy exploring ideas, testing critically, and refining concepts until they become strong, real solutions. Whether I’m developing a physical product or directing a visual campaign, I aim to inspire momentum and deliver work that resonates with people and brands alike.

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Language

Dutch
Fluent
English
Fluent
French
Advanced
Norwegian Bokmål
Beginner

Work Experience

Founder at KREATIF - STUDIO
January 1, 2023 - November 15, 2025
Multidisciplinary studio blending industrial design thinking with high-quality visual storytelling for brands in sports, automotive, culture, and real estate. Worked with Volvo, Golazo, Craft, Tenson, Beringen City, and University of Antwerp. Developed marketing campaigns, photography, videography, and structured social media content. Created detailed shotlists, scripts, and deliverable frameworks to ensure clear direction during shoots. Led productions from concept through final editing, maintaining strong aesthetic vision and precision. Most proud project: recurring collaborations with Golazo, where full creative freedom resulted in dynamic content. Built an identity for the studio combining design insight with visual direction to craft immersive brand experiences.
Master Thesis Project at Modusthetic
January 1, 2025 - January 1, 2025
A modular partial-hand prosthesis for users who lost their fingers but retained thumb functionality. Researched biomechanics of finger motion and analysed existing prosthetic systems. Conducted user interviews with amputees and experts to define core functional needs. Developed mechanical concepts, including a ratcheting mechanism enabling multi-position grip. Built and iterated multiple prototypes, including a functional mechanical version with a BOA-integrated textile interface. Created full CAD assemblies and technical documentation. Prepared market analysis, a business roadmap, and an investor-ready financial plan.
Shojiki Chair — Collaborative Project at Flokk (AHO Collaboration)
December 31, 2024 - December 31, 2024
A full-scale ergonomic desk chair exploring material honesty and manufacturable construction. Designed a chair inspired by Flokk’s design language while adding a personal aesthetic approach. Conducted ergonomic research for the 5th–95th percentile user group. Built a full-scale functional prototype using realistic production techniques and constraints. Delivered both an aesthetic prototype and a functional test model within a half-semester. Integrated Scandinavian design principles from AHO, enriching the project’s visual and material direction. Proud moment: the finished chair remains fully functional and personally used.
Bachelor Graduation Project at FOSTPLUS Collaboration
December 31, 2021 - December 31, 2021
Recycling Bin: designed a fast-interaction PMD recycling solution for users at fuel stations and EV charging points. Created a vending machine system that scans PMD waste and rewards users with discounts on refuelling or charging. Developed user flows, PSS research, and ergonomic interaction testing. Modeled a complete SolidWorks assembly with sheet-metal structure and manufacturable detailing. Overcame challenges related to spatial limits, mechanical entry systems, bin volume, and emptying logistics. Proud moment: delivering a fully detailed 3D assembly with realistic production logic.
Founder — KREATIF - STUDIO at KREATIF - STUDIO
January 1, 2023 - November 15, 2025
Multidisciplinary studio blending industrial design thinking with high-quality visual storytelling for brands in sports, automotive, culture, and real estate. Worked with clients such as Volvo, Golazo, Craft, Tenson, Beringen City, and University of Antwerp. Developed marketing campaigns, photography, videography, and structured social media content. Created detailed shotlists, scripts, and deliverable frameworks to ensure clear direction during shoots. Led productions from concept through final editing, maintaining strong aesthetic vision and precision. Most proud project: recurring collaborations with Golazo, where full creative freedom resulted in dynamic and impactful content. Built an identity for the studio combining design insight with visual direction to craft immersive brand experiences.
Shojiki Chair — Flokk Collaboration at AHO Oslo School of Architecture and Design
January 1, 2024 - January 1, 2024
Developed during Erasmus at the Oslo School of Architecture and Design (AHO). A full-scale ergonomic desk chair exploring material honesty and manufacturable construction. Designed in Flokk’s design language; conducted ergonomic research for the 5th–95th percentile user group. Built a full-scale functional prototype using realistic production techniques and constraints. Delivered both an aesthetic prototype and a functional test model within a half-semester timeframe. Integrated Scandinavian design principles from AHO, enriching the project’s visual and material direction. Proud moment: the finished chair remains fully functional and personally used.
Modusthetic — Master Thesis Project at Modusthetic
January 1, 2025 - January 1, 2025
A modular partial-hand prosthesis for users who lost their fingers but retained thumb functionality. Researched biomechanics of finger motion and analysed existing prosthetic systems. Conducted user interviews with amputees and experts to define core functional needs. Developed mechanical concepts, including a ratcheting mechanism enabling multi-position grip. Built and iterated multiple prototypes, including a functional mechanical version with a BOA-integrated textile interface. Created full CAD assemblies and technical documentation. Prepared market analysis, a business roadmap, and an investor-ready financial plan.
Recycling Bin — Bachelor Graduation Project at FOSTPLUS
January 1, 2021 - January 1, 2021
Designed a fast-interaction PMD recycling solution for users at fuel stations and EV charging points. Created a vending machine system that scans PMD waste and rewards users with discounts on refuelling or charging. Developed user flows, PSS research, and ergonomic interaction testing. Modeled a complete SolidWorks assembly with sheet-metal structure and manufacturable detailing. Overcame challenges related to spatial limits, mechanical entry systems, bin volume, and emptying logistics.

Education

Bachelor's in Electromechanics at Thomas More Geel
January 11, 2030 - June 1, 2021
Bachelor's in Product Development at University of Antwerp
January 11, 2030 - June 1, 2023
Master's in Product Development at University of Antwerp
January 11, 2030 - September 29, 2025
Erasmus Program in Product Development at AHO School of Architecture and Design, Oslo
January 11, 2030 - September 29, 2025
Postgraduate Programme in Leading Change by Design at University of Antwerp
January 11, 2030 - September 29, 2025
Bachelor in Electromechanics at Thomas More College Geel
January 11, 2030 - June 1, 2021
Bachelor in Product Development at University of Antwerp
January 11, 2030 - June 1, 2023
Master in Product Development at University of Antwerp
January 11, 2030 - November 11, 2025
Erasmus Program in Product Development at AHO School of Architecture and Design, Oslo
January 11, 2030 - November 11, 2025
Postgraduate Programme - Leading Change by Design at University of Antwerp
January 11, 2030 - November 11, 2025
Master of Product Development (Cum Laude) at University of Antwerp
January 1, 2023 - January 1, 2025
Erasmus Exchange (1 semester) at Oslo School of Architecture and Design (AHO), Norway
January 1, 2024 - January 1, 2024
Academic Bachelor of Product Development at University of Antwerp
January 1, 2021 - December 31, 2023
Professional Bachelor in Electromechanical Engineering at Thomas More Geel
January 1, 2018 - December 31, 2021
Master of Product Development (Cum Laude) at University of Antwerp
January 1, 2023 - January 1, 2025
Academic Bachelor of Product Development at University of Antwerp
January 1, 2021 - January 1, 2023
Professional Bachelor in Electromechanical Engineering at Thomas More Geel
January 1, 2018 - January 1, 2021

Qualifications

Erasmus Program in Product Development
January 11, 2030 - September 29, 2025
Postgraduate Programme: Leading Change by Design
January 11, 2030 - September 29, 2025
Leading Change by Design - Postgraduate Programme
January 11, 2030 - November 11, 2025

Industry Experience

Media & Entertainment, Professional Services, Other, Software & Internet, Consumer Goods, Retail, Manufacturing, Real Estate & Construction, Travel & Hospitality, Education
    paper Modusthetic_Modular_Handprosthetic_Master_Thesis
    Modusthetic, my master thesis: a modular partial hand-prosthesis based on research into the biomechanical movement of fingers and how this can be translated into a mechanical, modular system.
    paper Portfolio
    My portfolio over the past years, and the companies i’ve worked with