I'm a recent graduate from the University of Central Florida with a B.A. in Digital Media, Game Design (GPA 3.78). I also completed minors in Studio Art and Digital Humanities. I’m fluent in Spanish and English and enjoy learning new tools and technologies. My hands-on experience includes UI/Game programming for BrainBlast Studios and Life Chip Games, plus ongoing work in retail operations to sharpen problem-solving and teamwork. I’m seeking deadline-driven opportunities where my skills in UI, gameplay programming, and game design can contribute to innovative solutions for an employer.

Jonathan Mora

I'm a recent graduate from the University of Central Florida with a B.A. in Digital Media, Game Design (GPA 3.78). I also completed minors in Studio Art and Digital Humanities. I’m fluent in Spanish and English and enjoy learning new tools and technologies. My hands-on experience includes UI/Game programming for BrainBlast Studios and Life Chip Games, plus ongoing work in retail operations to sharpen problem-solving and teamwork. I’m seeking deadline-driven opportunities where my skills in UI, gameplay programming, and game design can contribute to innovative solutions for an employer.

Available to hire

I’m a recent graduate from the University of Central Florida with a B.A. in Digital Media, Game Design (GPA 3.78). I also completed minors in Studio Art and Digital Humanities. I’m fluent in Spanish and English and enjoy learning new tools and technologies.

My hands-on experience includes UI/Game programming for BrainBlast Studios and Life Chip Games, plus ongoing work in retail operations to sharpen problem-solving and teamwork. I’m seeking deadline-driven opportunities where my skills in UI, gameplay programming, and game design can contribute to innovative solutions for an employer.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

Warehouse Employee at Apenberry's Gardens
August 1, 2024 - Present
Maintained store stocks and general upkeep for good customer service. Kept track of product inventories. Dispatched products to customers.
UI/Game Programmer at BrainBlast Studios
August 1, 2023 - May 1, 2024
Created the code blueprint for the UI system, C#, Unity. Programmed and designed: Main Menu, Settings Menu, and Pause Menu. Programmed Game State Management with SceneManager. Programmed Health Bar and a “MindSwap” Management Meter. Helped create a “Vault” for player movement system. Programmed a Timer and FPS counter. Programmed Difficulty Levels for the game. Designed and implemented Video Tutorials to be seen in game. Programmed and Designed Accessibility Features. Designed a Button Remapping Menu. Ensured all settings save in all scenes.
Game Programmer at Life Chip Games
September 1, 2022 - January 1, 2023
Created the code blueprint for the UI system. Programmed Tutorials, Pause, Reset and designed their UI. Programmed Scene Management with SceneManager. Programmed UI Elements: Menus, Tutorial Pop-ups, and Score. Programmed a Saving System for Progress Tracking and Score Saving. Programmed Power-Up scripts for the player Power Ups.
Wherehouse employee at Apenberry's Gardens
August 1, 2024 - Present
Maintained store’s stocks and general upkeep for good customer service. Kept track of product inventories. Dispatched products to customers.

Education

Bachelor of Arts in Digital Media, Game Design at University of Central Florida
January 11, 2030 - July 1, 2024
B.A in Digital Media, Game Design at University of Central Florida
January 11, 2030 - July 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services