I’m a Game and Digital Designer based in Auckland, New Zealand, with a Master of Design and over two years of industry experience at Conical, where I contributed to projects such as Faeborne. My work spans 3D environment design, gameplay systems, and real-time visual effects, combining artistic vision with technical expertise in Unreal Engine, Blender, ZBrush, and Adobe Creative Suite. I’m passionate about crafting immersive, emotionally resonant worlds and thrive in collaborative teams that blend creativity, storytelling, and technology.

Jeremy Majoe

I’m a Game and Digital Designer based in Auckland, New Zealand, with a Master of Design and over two years of industry experience at Conical, where I contributed to projects such as Faeborne. My work spans 3D environment design, gameplay systems, and real-time visual effects, combining artistic vision with technical expertise in Unreal Engine, Blender, ZBrush, and Adobe Creative Suite. I’m passionate about crafting immersive, emotionally resonant worlds and thrive in collaborative teams that blend creativity, storytelling, and technology.

Available to hire

I’m a Game and Digital Designer based in Auckland, New Zealand, with a Master of Design and over two years of industry experience at Conical, where I contributed to projects such as Faeborne. My work spans 3D environment design, gameplay systems, and real-time visual effects, combining artistic vision with technical expertise in Unreal Engine, Blender, ZBrush, and Adobe Creative Suite. I’m passionate about crafting immersive, emotionally resonant worlds and thrive in collaborative teams that blend creativity, storytelling, and technology.

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