Hi, I'm Jessy. I'm a game developer and software engineer with a passion for VR/XR, Unity, and building robust tools. I enjoy turning ideas into playable experiences and leading cross-functional teams to deliver features on time. I'm continually learning and love collaborating with peers to prototype new technologies, test them, and iterate based on feedback. I'm currently advancing my studies in computer science and applying hands-on skills to real-world projects.

Jessy Borcard

Hi, I'm Jessy. I'm a game developer and software engineer with a passion for VR/XR, Unity, and building robust tools. I enjoy turning ideas into playable experiences and leading cross-functional teams to deliver features on time. I'm continually learning and love collaborating with peers to prototype new technologies, test them, and iterate based on feedback. I'm currently advancing my studies in computer science and applying hands-on skills to real-world projects.

Available to hire

Hi, I’m Jessy. I’m a game developer and software engineer with a passion for VR/XR, Unity, and building robust tools. I enjoy turning ideas into playable experiences and leading cross-functional teams to deliver features on time.

I’m continually learning and love collaborating with peers to prototype new technologies, test them, and iterate based on feedback. I’m currently advancing my studies in computer science and applying hands-on skills to real-world projects.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
French
Fluent
German
Intermediate
Japanese
Intermediate

Work Experience

IT Support Technician at Nespresso Avenches
January 1, 2021 - January 1, 2022
Managed end-to-end technical projects; oversaw the implementation of new hardware and software solutions across the department. Resolved critical system bugs and infrastructure issues during high-pressure weekend shifts to ensure zero downtime for production. Deployed and configured innovative IT solutions to improve workflow efficiency for internal staff. Provided high-tier technical support, troubleshooting complex networking and system hardware issues for a large-scale corporate environment. Collaborated with cross-functional teams to test and integrate new technical tools into the existing ecosystem.
Unity AND XR Developer at Raptor lab
January 1, 2024 - January 1, 2025
Designed and implemented new gameplay mechanics and interactive features for existing VR titles using C#. Resolved critical bugs and performance bottlenecks to ensure a seamless, high-framerate user experience. Led the development lifecycle for specific game modules, coordinating timelines and deliverables to meet production milestones. Prototyped emerging technologies and SDKs to evaluate the feasibility of new VR concepts and mechanics. Refined gameplay balance and technical stability through rigorous testing and iterative feedback loops.

Education

Federal Diploma of Vocational Education and Training (VET) in Information Technology at Saint-Croix (VET Center)
January 1, 2018 - January 1, 2022
Advanced Federal Diploma of Higher Education in Computer Science – Software Development at Centre of Northern Vaud
January 1, 2022 - January 1, 2025
Unity and XR Developer at Saint-Croix/Prilly
January 1, 2024 - January 1, 2025

Qualifications

Touhou Station Jam Showcased
June 15, 2026 - June 15, 2026
For having the game being chosen by the Touhou Station Jam team as their favourite game

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more