Jeremy L. Rodriguez is a performing musician and video game music composer with about 10 years of live performance experience and over two years composing custom music for game developers. He also brings an educator background from Texas State University School of Music.
He works closely with clients to plan, draft, and deliver custom music on tight schedules, including ahead-of-deadline delivery. His work spans orchestration, arrangement, saxophone performance, looping and music production, plus collaboration on theme- and cohesion-driven OST creation for game projects.
Skills
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Turn-based combat and strategy game. I wrote in the chiptune/16-bit per client’s request to create an atmosphere that balanced strategy and fighting at the same time.
2D Bullet Hell game in which the main character, a knight, must find a key to the exit while dodging attacks from wizard. My role was to create an adrenaline-pumping 8-bit/16-bit/chiptune OST to complement the game’s intense atmosphere.
A desktop-buddy game with a cute pink bear named Sulo. I wrote a lo-fi trailer to fit the vibe of this game per my client’s request.
A submission for Global Game Jam’s Next Great IP Jam. Puzzle game whose main character is a possum attempting to rescue her children that were blown away by a strong storm.
Tower-defense game in which you fight off hordes of orcs. I created a heavy metal OST inspired by Warhammer 40K: Shootas, Blood n Teef (Dan Ven Heerden).
Hire a Composer
We have the best composer experts on Twine. Hire a composer in Kyoto today.