I'm Joseph Roper, a gameplay programmer with industry experience and over eight years of formal education in games development. I specialize in systems-driven gameplay, Unreal Engine, C++, and professional studio pipelines. I enjoy designing scalable gameplay architectures that empower cross-team collaboration and rapid iteration, as well as researching affective AI for engaging player experiences.

Joseph Roper

I'm Joseph Roper, a gameplay programmer with industry experience and over eight years of formal education in games development. I specialize in systems-driven gameplay, Unreal Engine, C++, and professional studio pipelines. I enjoy designing scalable gameplay architectures that empower cross-team collaboration and rapid iteration, as well as researching affective AI for engaging player experiences.

Available to hire

I’m Joseph Roper, a gameplay programmer with industry experience and over eight years of formal education in games development. I specialize in systems-driven gameplay, Unreal Engine, C++, and professional studio pipelines.

I enjoy designing scalable gameplay architectures that empower cross-team collaboration and rapid iteration, as well as researching affective AI for engaging player experiences.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Add your work experience history here.

Education

Bachelor's Degree in Computer Games Application Development at University of Abertay, Dundee
September 1, 2019 - June 1, 2023
Level 3 Games Design BTEC Advanced Diploma at Salford City College
January 11, 2030 - June 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment