Hi, I’m Johanna Klinger, a London, Ontario-based visual artist specializing in 3D modeling with a strong foundation in traditional Fine Arts. I bring hands-on experience from Rune Entertainment, with complementary strengths in 2D illustration, and proficiency in Maya, Blender, ZBrush, Substance Painter, and Photoshop. I’m passionate about creating polished props and characters that feel alive within both game and cinematic contexts.
I’m excited to contribute creatively in a collaborative studio environment, continue refining my craft, and grow alongside a talented team. I thrive on problem-solving, clear communication, and iterative workflows, and I’m eager to expand my skill set in a professional setting while delivering high-quality visuals.
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