Available to hire
Hello!
I’m Jill Johnson, and I’m a 3D Environment Artist. I have roughly five years of experience in 3D modeling, texturing/materials, lighting, and rendering. My main programs are Maya, Substance Painter, and Unreal Engine. I have had a primary focus on product rendering and utilizing documents such as CAD files to model product designs.
Experience Level
Work Experience
Freelance 3D Artist at Kenroy Home
August 1, 2023 - August 1, 2023Interprets client references with attention to proportion, style, and intent. Optimizes UV layout for efficient texture space usage and resolution consistency. Delivers assets promptly.
Freelance 3D Artist at Point in Time Studios
September 1, 2021 - November 21, 2025Create 3D models with accurate scale based on limited references and measurements. Optimize UV layout for efficient texture space usage and resolution consistency. Deliver assets promptly. Develop textures and provide maps for assets.
Freelance 3D Artist at Closets by Design
October 1, 2024 - November 21, 2025Designed and modeled custom closet systems in Maya and Unreal Engine for product visualization. Executed full asset pipeline: Modeling, UV mapping, texturing, and lighting creation to ensure photorealistic detail. Created dynamic lighting setups and scene composition to highlight product features. Delivered cinematic product shots tailored for promotional use.
Education
Bachelor of Science in Computer Animation at Full Sail University
January 11, 2030 - May 1, 2020Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Manufacturing, Retail
Experience Level
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