Hello! I'm Jill Johnson, and I'm a 3D Environment Artist. I have roughly five years of experience in 3D modeling, texturing/materials, lighting, and rendering. My main programs are Maya, Substance Painter, and Unreal Engine. I have had a primary focus on product rendering and utilizing documents such as CAD files to model product designs.

Jill Johnson

Hello! I'm Jill Johnson, and I'm a 3D Environment Artist. I have roughly five years of experience in 3D modeling, texturing/materials, lighting, and rendering. My main programs are Maya, Substance Painter, and Unreal Engine. I have had a primary focus on product rendering and utilizing documents such as CAD files to model product designs.

Available to hire

Hello!

I’m Jill Johnson, and I’m a 3D Environment Artist. I have roughly five years of experience in 3D modeling, texturing/materials, lighting, and rendering. My main programs are Maya, Substance Painter, and Unreal Engine. I have had a primary focus on product rendering and utilizing documents such as CAD files to model product designs.

See more

Work Experience

Freelance 3D Artist at Kenroy Home
August 1, 2023 - August 1, 2023
Interprets client references with attention to proportion, style, and intent. Optimizes UV layout for efficient texture space usage and resolution consistency. Delivers assets promptly.
Freelance 3D Artist at Point in Time Studios
September 1, 2021 - November 21, 2025
Create 3D models with accurate scale based on limited references and measurements. Optimize UV layout for efficient texture space usage and resolution consistency. Deliver assets promptly. Develop textures and provide maps for assets.
Freelance 3D Artist at Closets by Design
October 1, 2024 - November 21, 2025
Designed and modeled custom closet systems in Maya and Unreal Engine for product visualization. Executed full asset pipeline: Modeling, UV mapping, texturing, and lighting creation to ensure photorealistic detail. Created dynamic lighting setups and scene composition to highlight product features. Delivered cinematic product shots tailored for promotional use.

Education

Bachelor of Science in Computer Animation at Full Sail University
January 11, 2030 - May 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Manufacturing, Retail