The Boys - Season 3 | Rocket Science VFX | Modeler On the third season of The Boys, I worked as a Modeler and Asset Build Artist at Rocket Science VFX, during a short assignment I built hard surface assets for the show, from modeling and sculpting to texturing in Mari and Substance Painter, through to lookdev A big thank you to the whole team at Rocket Science VFX Role Modeler | Asset Build | Hard Surface | Texturing | Lookdev Software Maya - ZBrush - Houdini - Substance Painter - Mari - - - - Full project page jonathanbacheter.com/work/the-boys-s03 Linkedin linkedin.com/in/jonathan-bacheter/ Showreel vimeo.com/1073194975 ArtStation | Portfolio artstation.com/jonathan_bacheter IMDB imdb.com/name/nm12377894/ Personal Website jonathanbacheter.com
- 3D Modeler

